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Forum: News & Announcements 05-24-2010, 08:09 PM
Replies: 181
Views: 29,346
Posted By postmoderntease0
Ah well, I suppose we can only speak for our own...

Ah well, I suppose we can only speak for our own experiences. I, at least, have always seen people talking about removing it when server population reaches numbers like live, which would be 1000+. I...
Forum: News & Announcements 05-24-2010, 06:17 PM
Replies: 181
Views: 29,346
Posted By postmoderntease0
Except... pretty much everyone who wanted it...

Except... pretty much everyone who wanted it removed at a higher population has always given the 1000-1500 figure range. Of course they said that at both 200 and 500-- those figures fall far short of...
Forum: News & Announcements 05-23-2010, 11:17 AM
Replies: 181
Views: 29,346
Posted By postmoderntease0
No, *Iksars and Kunark* were Kunark. It didn't...

No, *Iksars and Kunark* were Kunark. It didn't get a new class. Beastlords were Luclin.

All that is moot, of course, since 'classic' EQ ceased to be 'classic' when the new models were relesed,...
Forum: Technical Discussion 05-11-2010, 03:43 AM
Replies: 16
Views: 5,178
Posted By postmoderntease0
I've noticed there are two postings of yours now...

I've noticed there are two postings of yours now where there's an extra " mark at the end of patchme. Make quintouple-sure there are *no* quote marks whatsoever if you use:
...
Forum: News & Announcements 05-11-2010, 03:23 AM
Replies: 78
Views: 13,632
Posted By postmoderntease0
DoT damage:

On the one hand:

DoTs were very literally the *only* type of offensive damage that wasn't reported. It might seem absurd for Verant (and p1999) to not have DoT damage in the mix.

On the other...
Forum: Resolved Issues 05-06-2010, 08:33 PM
Replies: 15
Game Mechanics: Social mobs running
Views: 1,995
Posted By postmoderntease0
Whew, glad it's not just me. I've made some posts...

Whew, glad it's not just me. I've made some posts about correcting stuff recently that I was *sure* I remembered being a certain way in classic which I'm now *sure* only served to confuse the devs...
Forum: Resolved Issues 05-06-2010, 11:00 AM
Replies: 15
Game Mechanics: Social mobs running
Views: 1,995
Posted By postmoderntease0
I'm not sure, myself; I'm a dark elf on this...

I'm not sure, myself; I'm a dark elf on this server, so everything is KoS to me, lol. I will make a druid and see if I can't reproduce it today, but it's very difficult because MoBs never seem to run...
Forum: Resolved Issues 05-05-2010, 11:42 PM
Replies: 15
Game Mechanics: Social mobs running
Views: 1,995
Posted By postmoderntease0
I would bet it has more to do with the pathing in...

I would bet it has more to do with the pathing in certain zones than whether mobs are programmed to assist each other or not. As for quad-kitin, all (N)PCs in EQ begin to run slower due to AGI hits...
Forum: Resolved Issues 05-04-2010, 08:08 PM
Replies: 15
Game Mechanics: Social mobs running
Views: 1,995
Posted By postmoderntease0
This might be because I played a druid as my...

This might be because I played a druid as my primary, and the majority of my leveling was done after Kunark was released, but I know for certain that mobs began to run after dropping below 20%, and...
Forum: Resolved Issues 05-04-2010, 05:21 PM
Replies: 15
Game Mechanics: Social mobs running
Views: 1,995
Posted By postmoderntease0
Agreed and also

I have noticed this too, and remember it similarly. Social mobs, if in close proximity, wouldn't run even when low on HP. Similarly, if a mob was running but then your health dropped below a certain...
Forum: Bugs 04-26-2010, 08:25 PM
Replies: 20
Game Mechanics: Invisibility on giants
Views: 4,153
Posted By postmoderntease0
This.

This.
Forum: Resolved Issues 04-26-2010, 10:16 AM
Replies: 2
Views: 1,557
Posted By postmoderntease0
Thanks for your quick attention! I'm glad to know...

Thanks for your quick attention! I'm glad to know I just have really bad luck; it wouldn't be the first time. I would have been far more disappointed if they actually weren't dropping properly. Bad...
Forum: Bugs 04-26-2010, 01:30 AM
Replies: 20
Game Mechanics: Invisibility on giants
Views: 4,153
Posted By postmoderntease0
I know for an absolute fact that old world hill...

I know for an absolute fact that old world hill and sand giants saw through invis well after Kunark was released. Forest giants et al. in Kunark were not able to see through invis, but that didn't...
Forum: Resolved Issues 04-26-2010, 01:17 AM
Replies: 2
Views: 1,557
Posted By postmoderntease0
Karana Raiders not dropping bronze weapons or bandit sashes...

This has only been (ostensibly) confirmed in NK along the shoreline. I killed maybe 30 raiders or thereabouts... not 1 bandit sash for the Qeynos quest, or one bronze weapon. I will check to see if...
Forum: Resolved Issues 04-26-2010, 01:11 AM
Replies: 1
Game Mechanics: Death by flying shark
Views: 1,166
Posted By postmoderntease0
This happened to me as well. Also, the Tox newbie...

This happened to me as well. Also, the Tox newbie guards only try to save you from kobolds, skeletons, and poachers. They completely ignore all other wildlife, like sharks. IDK if this is how it was...
Forum: Resolved Issues 04-18-2010, 10:37 PM
Replies: 24
Miscellaneous: 10 dose alchemy bags
Views: 5,326
Posted By postmoderntease0
So basically, Thick Grizzly Bear Skins are vendor...

So basically, Thick Grizzly Bear Skins are vendor trash? Or is there some plan to add them in to be used in Reinforced Medicine Bags? Or perhaps some way to change the Thick Grizzly Bear Skins so...
Forum: Technical Discussion 04-14-2010, 10:52 AM
Replies: 16
Views: 5,178
Posted By postmoderntease0
I had the exact same problem on my computer. I...

I had the exact same problem on my computer. I had a modicum of help when I set the affinity to core 1, but it barely made a huge difference. It got the worst for me when more of the ground or wall...
Forum: News & Announcements 04-08-2010, 06:29 PM
Replies: 305
Views: 74,810
Posted By postmoderntease0
Dave loves cheetos too. ...

Dave loves cheetos too.

http://www.penny-arcade.com/images/2004/20040123h.gif
Forum: News & Announcements 04-08-2010, 04:48 PM
Replies: 305
Views: 74,810
Posted By postmoderntease0
And to boot, the entire police force (i.e. the...

And to boot, the entire police force (i.e. the service provider) is solely in the market of making money and doesn't really give a shit if you want the paparazzi there or not-- they're going to say...
Forum: News & Announcements 04-08-2010, 01:49 PM
Replies: 305
Views: 74,810
Posted By postmoderntease0
Plus your IP is almost constantly changing--...

Plus your IP is almost constantly changing-- unless you've got a dedicated static IP (which usually costs extra from consumer ISPs if it's offered at all), the lease time is, at most, 5 days on IP...
Forum: News & Announcements 04-07-2010, 03:14 PM
Replies: 305
Views: 74,810
Posted By postmoderntease0
Oh snap! Someone of and/ or relating to Fires of...

Oh snap! Someone of and/ or relating to Fires of Heaven felt bad when someone pants'd him, therefore revealing the insignificance of his e-peen to the world, and proving once and for all that his...
Forum: News & Announcements 04-06-2010, 08:33 PM
Replies: 305
Views: 74,810
Posted By postmoderntease0
Yeah, I'll bet *anything* that the responsible...

Yeah, I'll bet *anything* that the responsible party was, at a bare minimum, someone who was banned, and most likely over the stacking bug. Moreover, there's nothing to say that the same person is...
Forum: Blue Server Chat 04-05-2010, 09:33 PM
Replies: 4
Views: 1,679
Posted By postmoderntease0
OMFG ROGEAN STOP USEING TEH SERVAR TO DOWNLODE ALL UR MANPRONZ

OMFG ROGEAN STOP USEING TEH SERVAR TO DOWNLODE ALL UR MANPRONZ... :mad:

...That's what your *personal* computer is for! ;)

P.S. Any idea what's been causing the server lag tonight? It's pretty...
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