Project 1999

Go Back   Project 1999 > Class Discussions > Priests

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 06-03-2014, 11:48 AM
RaldoMcdaldo RaldoMcdaldo is offline
Orc


Join Date: Feb 2014
Posts: 47
Default big guys in unrest

Hi all, I am plying a troll shaman and went to unrest for the first time last night and found that I can't stand up much of the time to cast and can't shrink. I don't have nor can afford shrink potions at this point. Any advice on how to function as a big guy in unrest, with the catch 22 of not being able to cast/escape (even with sow) when BIG - and can't shrink because it's "outdoors" - (even though most of it does not appear as such), would be appreciated.
  #2  
Old 06-03-2014, 11:57 AM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

Shared Wolf Form is about your only option. But I think Shrink should work in dungeons flagged outdoors. There's been some debate on it though no definitive proof leading to a fix on Shrinking.
  #3  
Old 06-03-2014, 12:12 PM
RaldoMcdaldo RaldoMcdaldo is offline
Orc


Join Date: Feb 2014
Posts: 47
Default

So, it seems, for the most part, Unrest is a "small guy" mostly space - for with the indoor/outdoor shrink issue, large races are pretty much mostly limited, at best, to a group in a room that alows head space, and escaping when the excrement hits the fan, is not an option. If I were in a position to do so, I most certainly would change that - just because it appears to be unique relative to the overall game. There really isn't a logical reason for it except that "it's just the way it turned out".
Sometimes that is the most logical reason of all - for those without power to change.
  #4  
Old 06-03-2014, 05:27 PM
evan1612 evan1612 is offline
Aviak

evan1612's Avatar

Join Date: Aug 2013
Location: LA
Posts: 97
Default

I don't think the Unrest mansion was made by ogres or trolls, so it makes sense that the hallways and doors aren't big people sized.

But besides that, I took my ogre war and my ogre shaman to unrest for a few levels each character and had fun being so comically big in those tiny hallways.
__________________
Bufo 52 Ogre Warrior l Wama 54 Ogre Shaman
  #5  
Old 06-03-2014, 09:54 PM
Estu Estu is offline
Planar Protector

Estu's Avatar

Join Date: Jul 2010
Location: Massachusetts
Posts: 1,994
Default

Quote:
Originally Posted by RaldoMcdaldo [You must be logged in to view images. Log in or Register.]
So, it seems, for the most part, Unrest is a "small guy" mostly space - for with the indoor/outdoor shrink issue, large races are pretty much mostly limited, at best, to a group in a room that alows head space, and escaping when the excrement hits the fan, is not an option. If I were in a position to do so, I most certainly would change that - just because it appears to be unique relative to the overall game. There really isn't a logical reason for it except that "it's just the way it turned out".
Sometimes that is the most logical reason of all - for those without power to change.
The logical reason for it is that Unrest is a dungeon on Faydwer, and the races of Faydwer don't include trolls and ogres. It wasn't designed for those races so you can't expect it to perfectly conform to their needs. Guk is a dungeon that was designed for trolls and ogres and you can tell that's the case because you can walk around in Guk without ducking.

That being said, Unrest is totally doable as a large race, as long as you're not the puller. The main camps are the yard (10-14ish), which is outdoors; the main room (15-20ish) which has a high ceiling; and the fireplace (20-30ish) which also has a high ceiling. The only real issue you'd have is trying to run when shit hits the fan, and as a shaman you can just gate when that happens, if you bind outside, which absolves you from the need to run through some narrow corridors. You can also probably avoid having a ton of aggro on you most of the time, even when things get dicey, since you're pretty much on heal duty at your level - so you can take your time running away when you need to since the monsters probably won't be beating on you all that much.
__________________
Member of <Divinity>
Estuk Flamebringer - 60 Gnomish Wizard | Kaam Armnibbler - 55 Ogre Shaman | Aftadae Roaminfingers - 54 Halfling Rogue
Aftadai Beardhammer - 50 Dwarven Cleric | Aftae Greenbottom - 49 Halfling Druid
Need a port or a rez? Hit me up on IRC!
  #6  
Old 06-04-2014, 12:58 AM
blondeattk blondeattk is offline
Planar Protector

blondeattk's Avatar

Join Date: Oct 2013
Location: UK
Posts: 1,130
Default

need to use shrink potions (ants legs) for outdoor zones
__________________
"I have been freed from the shackles of pixel lust."

Are YOU Cleansed from the chains of digital desire?
  #7  
Old 06-06-2014, 04:38 AM
applesauce25r624 applesauce25r624 is offline
Fire Giant


Join Date: Sep 2010
Posts: 624
Send a message via ICQ to applesauce25r624 Send a message via AIM to applesauce25r624
Default

munchkin land
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:46 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.