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  #1  
Old 11-18-2015, 08:05 PM
Morningbreath Morningbreath is offline
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Default Is this rocket science??

Seriously how hard would it be for Daybreak to take the original gameplay and zone layout of Everquest and just graphically update it?

Hard difficulty games still sell in today's gaming market. We don't know if a challenging MMO would be successful now because nobody's had the balls to try making one since 2003.

I enjoy P99 because of nostalgia; I accept the graphics where a new player coming in probably wouldn't. It may not be feasible for the P99 devs to put in some improvements to the geometry of the zones and mobs to make them more realistic but surely Daybreak has enough to help to make it happen.
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  #2  
Old 11-18-2015, 08:07 PM
indiscriminate_hater indiscriminate_hater is offline
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bring back the compass
  #3  
Old 11-18-2015, 08:23 PM
curtischoy curtischoy is offline
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Look up Pantheon: Rise of the Fallen.
Lead guy is the same as the lead guy from original EQ. Hopefully it will actually get made.
  #4  
Old 11-18-2015, 09:13 PM
Pyrocat Pyrocat is offline
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"how hard could it be?" -someone who's never programmed a day in their life, especially one who's never worked with a legacy codebase written 16 years ago.
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  #5  
Old 11-18-2015, 09:28 PM
JackFlash JackFlash is offline
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SoE didn't even have money to make new content without recycling after a while. And they owned the first MMO to make it big time. Times change, people think they want something different, realize different sucks >>> commence nostalgia......

Oh yeah and that whole coding thing! Sounds like you need a time machine my friend.
  #6  
Old 11-18-2015, 09:31 PM
Swish Swish is offline
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EQ Next is as good as dead OP (its on that same engine I think)... they'd rather you got H1Z1 and opened some CS:GO style crates :/
  #7  
Old 11-18-2015, 09:41 PM
Pringles Pringles is offline
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I agree - redo classic EQ with a revamped engine, keep the same gameplay / "features" / penalties as classic EQ, dont fail at marketing / launch, dont go Pay2Win (charge me a monthly subscription fee), and see what happens.

I'd buy it.
  #8  
Old 11-18-2015, 09:45 PM
pyroglyphix pyroglyphix is offline
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Quote:
Originally Posted by Morningbreath [You must be logged in to view images. Log in or Register.]
I accept the graphics where a new player coming in probably wouldn't.
If new players can't even get past the graphics, they're going to have a rough time.
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  #9  
Old 11-18-2015, 10:32 PM
JackFlash JackFlash is offline
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Quote:
Originally Posted by Pringles [You must be logged in to view images. Log in or Register.]
I agree - redo classic EQ with a revamped engine, keep the same gameplay / "features" / penalties as classic EQ, dont fail at marketing / launch, dont go Pay2Win (charge me a monthly subscription fee), and see what happens.

I'd buy it.
Do the projections. I doubt the investment would be worth it. I find it hard to believe anyone could recreate the 1000's and 1000's of hours the original devs. and now Nilbog and his volunteers have put in. We're talkin
BIG BUCKS to re-create.
Last edited by JackFlash; 11-18-2015 at 10:35 PM.. Reason: enter too soon
  #10  
Old 11-18-2015, 10:51 PM
Swish Swish is offline
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It would end up more like that EQ console game lol
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