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Old 08-13-2010, 09:12 AM
Harmonicdeth Harmonicdeth is offline
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Default Rangers in Kunark

So I was reading your post about Shamans, and I read the reply about how they shine in Kunark.

What spells and whatnot do rangers get in Kunark? I was looking at the spell list for us, and be it as it is, its kinda already inaccurate.

Yes, I know we are shitty class with no use unless played by someone who is good...
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  #2  
Old 08-13-2010, 09:33 AM
Messianic Messianic is offline
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Rangers really became beasts at soloing once velious came out because with it, they got animal fear. I can't tell you how easy and how efficient soloing became when animal fear was added.

It's actually a specific part of my EQ game plan to level a ranger to 22 and leave him there until animal fear is added and the price of the swarmcaller falls substantially =)
Last edited by Messianic; 08-13-2010 at 09:42 AM.. Reason: i can type, really
  #3  
Old 08-13-2010, 09:42 AM
azeth azeth is offline
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all this ranger QQ good grief. I fail to see the issue with Rangers.

Do they out DPS anyone? yes.
Do they out tank anyone? yes.
Do they have more buffs than at least 1 other class? yes.
Are those buffs useful in solo/group? yes.
Can they solo more efficiently than at least 1 other class? yes.


If you love the ranger class, play a ranger. If you played a rogue, wiz, mage, necro in live, it is not the class for you.

edit: have you ever seen a Rogue solo anything worth noting? no.
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Yea well you know, 6 years of Velious everything has been killed, only thing left to do is speedrun killing Detoxx guilds.
  #4  
Old 08-13-2010, 09:43 AM
Cogwell Cogwell is offline
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The weaponry for all melees takes a rather large jump, especially for 1Hs. That benefits rangers.
  #5  
Old 08-13-2010, 09:54 AM
Wenai Wenai is offline
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Quote:
Originally Posted by Cogwell [You must be logged in to view images. Log in or Register.]
The weaponry for all melees takes a rather large jump, especially for 1Hs. That benefits rangers.
Lupine Dagger
Steel Hilted Flint Dagger
Lamentation
Jade Mace
Wurmslayer
Green Jade Axe
Blade of the Green/Black Dragon Eye
Woodsman's Staff
etc
etc
etc

Weaponry all around (not just rangers) gets so much better with Kunark.
  #6  
Old 08-13-2010, 12:02 PM
Dantes Dantes is offline
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Quote:
Originally Posted by Wenai [You must be logged in to view images. Log in or Register.]
Lupine Dagger
Steel Hilted Flint Dagger
Lamentation
Jade Mace
Wurmslayer
Green Jade Axe
Blade of the Green/Black Dragon Eye
Woodsman's Staff
etc
etc
etc

Weaponry all around (not just rangers) gets so much better with Kunark.
I had forgotten about most of these. I'm going to have to wipe this drool spot off my desk now.
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  #7  
Old 08-13-2010, 02:11 PM
Classicranger Classicranger is offline
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Swarmcaller from KC really increased what I could solo as a ranger. The slow helps tremendously.
  #8  
Old 08-13-2010, 09:46 AM
Messianic Messianic is offline
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I always thought of Rangers as really awesome, which is why I played one to his 50s. Of course, most of my /played time was during the Kunark era...
  #9  
Old 08-13-2010, 09:51 AM
Messianic Messianic is offline
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In case anyone was wondering specifically when...

February 1, 2001 - Patch Day -

Rangers:
--- Added Endure Cold at 22
--- Added Skin Like Nature at 59
--- Added FireFist at 22
--- Moved Bramblecoat from 49 to 39
--- Added Spikecoat at 49
--- Added resist cold at 55
--- Added Panic Animal at 22
--- Moved Jolt to 51
--- Moved Spirt of Wolf from 39 to 30
--- Added Cinder Jolt (fire-based Jolt spell) at 55.
--- Offense and weapons skill made identical to warriors
--- Added See Invisible at 39
  #10  
Old 08-13-2010, 09:55 AM
Harmonicdeth Harmonicdeth is offline
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Quote:
Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]
In case anyone was wondering specifically when...

February 1, 2001 - Patch Day -

Rangers:
--- Added Endure Cold at 22
--- Added Skin Like Nature at 59
--- Added FireFist at 22
--- Moved Bramblecoat from 49 to 39
--- Added Spikecoat at 49
--- Added resist cold at 55
--- Added Panic Animal at 22
--- Moved Jolt to 51
--- Moved Spirt of Wolf from 39 to 30
--- Added Cinder Jolt (fire-based Jolt spell) at 55.
--- Offense and weapons skill made identical to warriors
--- Added See Invisible at 39
This is what I was looking for, I am not QQin about rangers I was posting that before people even attempted to try and cry about this class. I love this class, I played one from Velious on, I just wasn't that aware of what they got in Kunark...
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Harmon the Tunnels Ranger
Harmles the cute Gnomish Cleric
Eviss the Ugly Iksar Warrior
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