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Old 03-11-2015, 05:33 PM
loramin loramin is offline
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Quote:
Originally Posted by DrKvothe [You must be logged in to view images. Log in or Register.]
It's the difference between living and getting exp or dying and losing it
While I agree with the rest of your post, I disagree on this one point. Here's why: when people die, it's rarely because they were at full HP and those HP weren't enough. Instead, it's almost always because they waited too long: maybe they got an add at 500 HP, and decided not to gate ... but they decided wrong and the add killed them.

The thing is, adding max HP does nothing to help that situation: whether you have 500/600 HP, 500/1200 HP, or 500/6000 HP, the problem is that you are making the wrong call at 500 HP. The max HP isn't the issue.

Now, there are cases where max HP does matter: if you decide to pick a fight with a white con at full HP then your max HP absolutely will affect whether you live or die. But any smart leveler won't be trying to kill (exp-inefficient) white cons, they'll be killing low-level blues instead. Since a Shaman at full HP can almost always kill a blue-con, unless they pick fights with white-cons they won't be dying from a lack of max HP. Instead they'll be dying because they didn't run when they should have, and that has everything to do with the player and nothing to do with the character's HP.
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