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Old 09-02-2010, 07:04 PM
Rogean Rogean is offline
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First of all, some of you don't realise what a pure /guildwar command will be like.. It will be fun for maybe a few days then will suck because guilds will walk around with groups of clerics outside their guild rezzing healing and buffing their members, people will /guildremove at the first sign of possibly dying and then be unkillable, etc.. it will just plain suck. I'm trying to create something that will be optionally fun for the server, something for level 50's to do when your not busy shitting in your socks.
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Old 09-02-2010, 07:07 PM
lauremore lauremore is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
First of all, some of you don't realise what a pure /guildwar command will be like.. It will be fun for maybe a few days then will suck because guilds will walk around with groups of clerics outside their guild rezzing healing and buffing their members, people will /guildremove at the first sign of possibly dying and then be unkillable, etc.. it will just plain suck. I'm trying to create something that will be optionally fun for the server, something for level 50's to do when your not busy shitting in your socks.
I understand. And this is why there is the pvp/non pvp debate. People that don't pvp do so because they don't like the risk vs reward. However, there will be a time when raiding content by poopsocking and training people with a macro that states you are pulling will get boring and piss people off. So why not make a guildwar command that can be used to alleviate this and have gms enforce terms.
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Old 09-02-2010, 07:44 PM
Dantes Dantes is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
First of all, some of you don't realise what a pure /guildwar command will be like.. It will be fun for maybe a few days then will suck because guilds will walk around with groups of clerics outside their guild rezzing healing and buffing their members, people will /guildremove at the first sign of possibly dying and then be unkillable, etc.. it will just plain suck. I'm trying to create something that will be optionally fun for the server, something for level 50's to do when your not busy shitting in your socks.
Are you sure that's how classic /guildwar worked? The way I remember it, you couldn't cast ANYTHING on a PVP flagged member of a guild unless you were also a member of that guild, including heals and buffs.
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  #4  
Old 09-02-2010, 07:55 PM
Rogean Rogean is offline
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Originally Posted by Dantes [You must be logged in to view images. Log in or Register.]
Are you sure that's how classic /guildwar worked? The way I remember it, you couldn't cast ANYTHING on a PVP flagged member of a guild unless you were also a member of that guild, including heals and buffs.
Your thinking of pvp flag via priest of discord and/or a duel, not a guildwar. Pretty sure that being in a guildwar didn't prevent you from being helped by outsiders back in the day, or vise versa.
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Last edited by Rogean; 09-02-2010 at 07:59 PM..
  #5  
Old 09-02-2010, 07:56 PM
Rogean Rogean is offline
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Keep in mind that being in a guildwar does not "Flag you PvP". Technically on live your name didn't turn red, you were still considered a regular player. You were just able to attack opposing guild members, that was the only difference.

However I'm planning to impliment it so that your enemy guilds' players have red names, to keep it easy to distinguish.
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  #6  
Old 09-02-2010, 08:04 PM
jyaku jyaku is offline
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that's going in my sig
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I'm trying to create something that will be optionally fun for the server, something for level 50's to do when your not busy shitting in your socks.
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