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#1
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Mobs would memblur and forget feigned characters in, say, 1minute?, if you stay FDd.
You know because having to shut the game and restart every time to reset them is kind of all sorts of absolutely bananas retarded.
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Brutillus 60 Dragon Hero Bracer Shadowknight - <Awakened>
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#2
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As I've said before, severe penalties for death including options for perma death or at least letting people loot your loots on your corpse. You don't like people looting your shit? Get some friends to protect your rotting corpse or get back to it quickly mufuka.
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I see your Rusty Longsword is as big as mine! | ||
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#3
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Let's be honest: EQ has crap mechanics. Class balance is horrible and raiding isn't particular challenging. There are so many things that could be fixed that it would take me pages to write them all down. Some of the more egregious ones:
What made EQ awesome is and was a) the huge lore and size of the world and b) the deliberate crippling of solo classes (well, most of them).
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#4
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This:
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crabby old man playing 4000 year old goblin sim
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#5
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Also, I would do away with casting mobs continuing their casts after a character feigns. Or, at the very least do away with it breaking your FD. Although I suppose this would make monks entirely too powerful.
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-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | |||
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#6
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sounds like a lot of ideas stemming from WoW designs and what Live already has...
Maybe someone here should make another emu server and see how it works out? To the OP. I wouldn't change a thing. I feel a lot of the content requires the dynamics of most of the classes depending on what you are doing. I did see a lot of the nerf bats flying or the "I want everything" for my class. Just learn the class, learn the limits and accept the difficulties. This game is based off no forgiveness and punishment for mistakes. Like that dominatrix you always wanted... P1999 EQ dominates so many games I've played in the past. From Live, EQ2, WoW (Yuck), Vanguard (moment of silence). Age of Conan... hah. Other games I won't mention because of limited play time or relevance. The current design of EQ is at its core perfect to me. When the exploits that become abused, that's where the problems start. Unfortunately you cannot control someone finding exploits on content they've already played. Live with it, roll into your own world, get into your community of friends, try some content with actual risks and enjoy what the classes have to offer. The last thing I'll add. I see a lot of comments for change that could be solved for 14 bucks and a live account. /salute. Back to the grind. | ||
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Last edited by Stonecrush; 05-02-2014 at 01:23 PM..
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#7
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#8
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A Spell Power mechanic so DPS casters can actually scale instead of just getting bigger mana pools
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[60 Warder] Kline (Wood Elf) <Bregan D'Aerth>
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