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#21
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![]() Definitely noticing a *lot* more resists. I can't even land a lull either on my level 22 enchanter on red.
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#22
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![]() A lot a lot more resist yes ... it s like hell
that's not fair, now game will be harder !!! high lvl got the best loot with "easier game" but now for us , the game will get harders .... bullshit | ||
Last edited by lostcucusPass; 12-03-2014 at 06:42 PM..
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#23
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![]() Yup. Way more resists even on low dark blues.
__________________
Showa - Necro
Made - Monk Maud - Shaman Agoraphobia - Rogue Refund - Enchanter Stryche - Shadow Knight (Current toon) <Azure Guard> | ||
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#24
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![]() 36 Wizard also experiencing significantly increased resist rates. It seems like perhaps too much.
__________________
~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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#25
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![]() I wasn't going to complain much about it but my two group members tonight were constantly bringing it up. In a group that should easily fearkite the crap out of everything we had several near deaths. Trying to cast darkness on a green mob just resisted six times in a row. Then fear three times. Thank god FD isn't based on mob resists.
If shit's classic then I'm sad. | ||
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#26
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![]() I just burned through 14 Puppet String charges for 2 OT Hammer for characters above level 50 since they kept getting resists.
__________________
Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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#27
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![]() Having spent an inordinate amount of time in the bear pits, I definitely notice a big difference. The thing is, insta charm breaks/root breaks happened all the time previously, and it always seemed to come in a string of bad luck once in awhile. Now it's more of the same, only the 'bad luck' seems to be insanely bad, to the point where I'm literally in little to no danger for three hours straight, then suddenly a wolf resists root four times in a row, then it lands and is instantly broken twice, then it's resisted twice more. Also, straight resisting (not spells quickly breaking) Magic based spells (root/Breath of Ro, for me) is happening significantly more than pre-patch.
I'm not really complaining--didn't die at all, played a little more conservatively due to increased likelihood of disaster. It just seems odd how exping down there is practically identical except that now, when it rains, it pours. | ||
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#28
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![]() Yeah, definitely noticing this. Just got 5 mez resists in a row on a tashed/malod mob that is 7 levels lower than me.
Never got more than 1 resist on the same mob even 4 levels ago. | ||
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#29
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#30
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![]() I didn't like the death part. WTB rez in OOT will drag to you. 6am western time zone pacific whatever. For sure it was as if I where 2 levels lower. I will have to be more careful. Darkness (magic) and fear. My fire didn't seem to get resisted along with splurt...it is VERY unusual when they do...once a level. Plauge(disease) and heart flutter also got resisted a lot. I can tell the difference so if you had problems in the past you might not be able to pull it off now.
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Phry 56 Necro
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