![]() |
#1
|
|||
|
![]() Using defensive disc in PoG tonight was getting hit for max on Treah Greenroot with defensive activated. When disc dropped still got hit the same amount.
Just reporting it! Thx, Sworen
__________________
Sworen Owns
60 Warlord - The Mystical Order | ||
#2
|
|||
|
![]() Defensive still works in kunark era.
__________________
Sworen Owns
60 Warlord - The Mystical Order | ||
#3
|
|||
|
![]() Did you try and activate Defensive while you were silenced?
| ||
#4
|
|||
|
![]() Treah Greenroot has a very high base damage with a very low DI*20.
Working as intended.
__________________
| ||
#5
|
|||
|
![]() What's Rogan post mean in English? Defensive doesn't work on 1 mob by design? What's DI*20 mean? Ambiguous reply doesn't help future bug posters
| ||
#6
|
|||||
|
![]() Quote:
DB - Damage Bonus DI - Damage Interval Mob swing = DB + (x*DI) (x is an integer between 1 and 20 inclusive)* *(Conflict between the Steel Warrior thread and Sak's guide on the wiki, one has 0-20, other has 1-20) Either one works for the basic concept. Basically if the mob has a high DB, then every connected hit has the bonus added to it, whether the base hit is 1 or 1000. If the mob has a low DI say 10 for example, then the hits before the DB is added can range from 1*10 = 10 to 10*20 = 200. If the mob has a high DB (say 200), when added to the example DI range, the hits can range from 210 to 400 in the appropriate multiples. Defensive halves the DI value, so half of an already low max value DI is negligible, since the DB value is added to what ever DI value is rolled then halved and goes through the Defensive disc. https://web.archive.org/web/20110704...hread.php?t=13 http://wiki.project1999.com/Sakuragi%27s_Warrior_Guide Quote:
| ||||
#7
|
|||
|
![]() The tl;dr
Treah is an evasive mob
__________________
hello i'm cucumbers
![]() | ||
![]() |
|
|