#51
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Everyone's opinions vary from the different postings I've read in regards to the bonus xp weekend...as for myself, I want to say thank you to the managers of p99 for this weekend. I hadn't been on EQ for long,may be a year if that, but in my time here periodically playing I can't recall a bonus xp weekend. So again, thanks to those who made it possible. I've got a 41 warrior, a 22 wizard, a 21 necromancer, a 18 rogue,and a 7 iksar monk...and all of them express their gratitude for the 25% bonus xp. Now if in the past the bonus xp was higher in multiplication, hey I missed it, but I aint complaining about it either because with or without a bonus xp weekend this game is fun to me...
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#52
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Quote:
_____ I'm postulating that the purpose of an exp boost event is probably to serve the purpose of stimulating the population in the short term, presumably for some sort of a lasting positive effect, and (assuming that this is true), suggesting that a more effective method might be to do the same thing but in a different way. I'm not at all suggesting that 'I should be given more free stuff' as it were. Let's say they implement a 25% bonus weekend 12 times a year (or 2 times or 50 times. I know 12 is a big number. It's just for the sake of example.) I'm suggesting that it would be more effective at its seeming goal if instead of a 25% bonus 12 times, they instead ran a 100% bonus 3 times. This equates to the same technical amount of opportunity; It's not asking for more stuff. Imagine if instead of doing this current event, they did a 40 day 2.5% exp bonus event. Despite that being technically the same opportunity as this current event (4 days, 25% exp bonus), the 2.5% event would probably be less effective at having a positive impact on the community... One might suggest that a 4 day 25% exp bonus event would be better, and I doubt that that person would immediately be accused of bitching that the 40 day event is "not enough", or told to go find a different game, or other nonconstructive stuff. What would probably happen is a discussion about what the best type of way might be to implementing exp bonus events in the interest in helping the community. I'm not asking for anything more than given. At all. And it's fucking disgusting that any of you would suggest that I have anything but the most earnest gratitude to the pioneers of this project simply for harshly criticizing the way they went about doing a thing. | |||
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#53
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125% is much better than 200% for precisely the reason you bitch - player behavior. Last exp bonus before this was 200% and everyone became a huge dickhead. This weekend was way better.
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#54
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Thanks for the xp bonus! Got some grouping in this weekend and got to see CoM which I haven't seen for at least ten years.
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#55
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EXP Rates are now back to normal.
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#56
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Thanks Rogean, hope you had a great Memorial Day
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Yamakasi - Grand Master // Isoka - Oracle
Froggie - Phantasmist // Choui - Sorcerer Mylene - Arch Mage // Fools - Virtuoso Cerras - Hierophant // Dharkan - Warlock Kirua - Assassin // Veuve - Gravelord Tornade - Warder // Fikko - High Priest Dikkenek - Warlord // Barraki - Crusader | ||
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#58
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#59
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I'm new to the server, hadn't played real EQ in years. Though playtime was limited the bonus xp was much appreciated by my 10 druid and 6 bard! Thanks!
Shanatar Desteny | ||
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#60
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