#11
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#12
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#13
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Vision is harsher here because it was done using shaders. Best they can do
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#14
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In current green/teal, you can barely see the top of the ramps from the bottom of them on those temples, much less from 10's of yards away. It's absurd.
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EQ Emulator population tracker - https://unixgeek.com/eqemu.html
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#15
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#16
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#17
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So I have an older copy of the EQClassic server code and logged into that for a quick comparison. Both screenshots were taken standing on the log outside of Neriak looking towards the city entrance, at roughly 5pm Game Time, with Clip Plane set to Max. The only difference is it's raining in the P99 screenshot (because it's constantly raining in Nek Forest for some reason) but from what I've seen the rain doesn't change anything since the clip plane is so low to begin with
Classic Trilogy Client [You must be logged in to view images. Log in or Register.] P99 Titanium Client [You must be logged in to view images. Log in or Register.] | ||
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#18
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Screenshots from a current trilogy client won’t be accurate as the max clips are controlled server side.
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Last edited by Telin; 01-09-2020 at 02:38 PM..
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#19
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#20
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Ok so here's what I found quickly using the wayback machine
Also if you want, this is from the March 15,1999 Screenshot archive https://web.archive.org/web/20010201..._archive.shtml Official EverQuest site screenshot, Nektulos Bridge [You must be logged in to view images. Log in or Register.] P99 Nektulos Bridge [You must be logged in to view images. Log in or Register.] | ||
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