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#11
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https://www.eqemulator.org/forums/sh...11&postcount=9 The exception is for Bard lull, Kelin's Lugubrious Lament, which worked much better than the Enchanter/Cleric lull line (but of course, 18 second duration only).
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#12
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![]() By floor they mean base value or absolute minimum? Because with charisma you'd get -10 or -25 depending on the era.
This is also resists and not crit resists. It is better on p99 but naked in high end group dungeons you still get a lot of resists. And even geared, 51+ it isn't pretty. I'd still like to know these people's charisma setup. They say lull has low aggro so they're pulling with it but unless it is another p99 thing, they seem to be unaware that initial aggro gives little aggro no matter which spell you use. | ||
#13
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Also, all non-damage spells in Classic EQ that weren't unresistible had a minimum 3% chance of resist no matter what, and it was minimum 11% chance if you weren't at least 11 levels higher than the target.
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#14
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#16
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#17
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#18
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Presently lull lets enchanters bypass a lot of content but the 18sec bard lull has limited use so it kinda makes sense to leave it mostly untouched. The pacify nerf from 7mins to 3.5mins alone made some camps more complicated and some impossible. Bard lull makes you calm like 2 mobs for a quick pull I guess, nothing gamebreaking. | ||||
#19
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![]() The existence of a floor, and that for bard lull it was apparently notably low at 5 has very interesting connotations for other spells. Interesting.
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#20
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![]() One thing I'm not sure I understand, from the link above:
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This link apparently states 50+ mobs have 26+ MR and scales slowly: https://docs.eqemu.io/server/npc/npc-scaling/ Considering a level 1 mob supposedly has 25MR (seems high?) the above table could be wrong? If it is right, this would mean the whole tash line would be mostly useless until you face certain raid targets and its main use would be to help slow land. | |||
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