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#41
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It used to read (correctly) something along the lines of:
1. Weapon damage * 2 + (STR + Offense / 100) Until DSM shit it up with his over-complicated mess | ||
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#42
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Quote:
As an example, my Shaman with 200 skill and 255 STR hits for a max of 84 in game with a 20 damage weapon. This formula suggests he would max hit for 44.5.
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#43
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Quote:
And it worked, and was verified, and was correct. Add on the damage bonus from the table https://lucy.allakhazam.com/dmgbonus.html?setcookie=1 and it was 100% accurate. | |||
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Last edited by Wayward; Today at 11:44 AM..
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#44
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Quote:
Let's look at my Shadowknight using a 46 damage weapon. He hits for 258 in game: 46 * 2 + ((231 + 225) / 10) + 37 Main Hand Damage Bonus = 174.
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#45
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Quote:
======================== Mod] = (Skill + STR) / 100 [Max Damage] = ([Mod] x [Weapon Damage]) + [Main Hand Bonus] This is wrong. My level 60 Shaman hits for a max of 84 damage with Spear of Fate. [Mod] = (200 skill + 255 STR) / 100 = 4.55 [Main Hand Bonus] = 0 [Max Damage] = (4.55 x 20) + 0 = 91 The old formula is off by 7. My formula is off by 0. My level 60 Shadowknight hits for a max of 258 with Ancient Fire Etched Flamberge. [Mod] = (225 skill + 231 STR) / 100 = 4.56 [Main Hand Bonus] = 37 [Max Damage] = (4.56 x 46) + 37 = 246 The old formula is off by 12. My formula is off by 1. This is the new formula: ================== Level 60 Shaman Spear of Fate 1. Wrath = 200 Pierce Skill + ((255 STR * 2) - 150) / 3 + 20 Worn ATK from 2x Aura_of_Battle + 100 Spell ATK from Primal_Avatar = 440 2. RolledD20 = 20 / 10 = 2 3a. Base Bonus = (440 Wrath - 80 minusFactor) / 2 = 180 rounded down 3b. Extra Percent = 100 + (180 Base Bonus * 1.0 Random Value) = 280 3c. Extra Percent = 210, because 280 > 210 maxExtra 3d. DamageDone = (20 Weapon Damage * 2 RolledD20 * 210 ExtraPercent) / 100 = 84 4. 84 + 0 Main Hand Damage Bonus = 84 Max Damage Calculated = 84 Max Damage Recorded = 84 Level 60 Shadowknight with Ancient Fire Etched Flamberge 1. Wrath = 225 2Hand Slash Skill + ((231 STR * 2) - 150) / 3 + 10 worn ATK from Aura_of_Battle + 6 worn ATK from Blazing_Gauntlets_of_Fennin_Ro = 345 2. RolledD20 = 20 / 10 = 2 3a. Base Bonus = (345 Wrath - 65 minusFactor) / 2 = 140 3b. Extra Percent = 100 + (140 Base Bonus * 1.0 Random Value) = 240 3c. DamageDone = (46 Weapon Damage * 2 RolledD20 * 240 ExtraPercent) / 100 = 220 rounded down 4. 220 + 37 Main Hand Damage Bonus = 258 Max Damage Calculated = 257 Max Damage Recorded = 258
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Last edited by DeathsSilkyMist; Today at 12:17 PM..
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