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#1
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I remember monks soloing to 50 and then 60 back in the day. With ease.
Currently, melee are going to struggle, unless insanely geared to solo at all. I've been tracking it, and today at level 11, a mob missed me for the first time. Seriously. That was the first time I've seen a miss. Every swing by a mob is a hit or a rare dodge while I have a normal success rate. I think the devs have finally acknowledged the AC bug (or the overpowered attack of every mob in the game), but it's the most important fix out there. It's not much fun outside of groups right now for melees. Also, yes, casters are vastly overpowered. But, that is in keeping with classic EQ as I recall. For many years casters were well ahead of melee. But, other classes, including melee, could legitimately solo, if not as fast as casters. Currently, we really can't. Probably changes some at high level, but this wasn't how it was at low level or any other level. Nothing has ever always hit every melee class. Played some others to try it. Every swing hit or the occasional dodge. I've seen one miss. It really needs to be the top priority fix. Or you're gonna see a very unhealthy class balance on the server. You see one already. | ||
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#2
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I remember soloing on my monk to 50. While leveling up I sticked to blues/whites and dodged/blocked probably 1 out of 3 attacks against me from lower levels up to about mid 30s or so. Something is definitely broken here with AC or mob attack power, which is why I play a caster.
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#3
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I played a warrior way back then and I dont remember ever being able to successfully solo anything really. Maybe a really low blue con then bandaging back up to half health but even that was pretty risky. I would really like to play a warrior again and probably still will, but first it looks like i'll need a different toon to get him better equipped.
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