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#31
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![]() Although I may seem like a classic purist I don't think it would break classic if they did away with this.
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#32
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![]() Now we just need classic spell casting i.e. no instant interrupts via ducking. Just like red!
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#33
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#34
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![]() Quote:
__________________
crabby old man playing 4000 year old goblin sim
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#35
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For part of kunark this was possible, thought fix came after velious but don't know. | |||
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#36
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![]() You still could not complete 2 spells within one global cooldown (3 sec?). Not sure if it's working this way atm.
Classic example: Mezz a mob, use jboots to clear GCD, cast color shift (1.5 sec) right away: You get "spell recovery time" not met message. You had to wait a little over 1 sec after clearing the GCD to be able to cast color shift. It was still immensely useful though. While it wasn't working as intended, it took them *4* years to fix it. At one point, it becomes a feature, not an exploit or a bug. | ||
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#37
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![]() Quote:
Quote:
Quote:
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#38
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#39
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![]() this awesome fact needs to be mentioned in the wiki in multiple places
__________________
Backfire threads:Orotiagito Sadre Wimlin TrendyDru lvpa Recycleb1n Magnar Greymantle
hotkarlmarxbros <--- New !!! Awesome Bard Kiting Thread ![]() | ||
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#40
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![]() Will this "feature" be around a long time or is it being fixed next patch?
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