Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #41  
Old 11-19-2015, 07:48 PM
Morningbreath Morningbreath is offline
Kobold


Join Date: Sep 2013
Posts: 116
Default

Quote:
Originally Posted by Pyrocat [You must be logged in to view images. Log in or Register.]
"how hard could it be?" -someone who's never programmed a day in their life, especially one who's never worked with a legacy codebase written 16 years ago.
But obviously it CAN be worked with as the P99 devs have proven.

And isn't it amazing what kind of gaming experience you get from devs that really have a passion for the world they're creating instead of trying to make a blockbuster moneymaking machine?
__________________
  #42  
Old 11-19-2015, 08:07 PM
Man0warr Man0warr is offline
Planar Protector


Join Date: Nov 2010
Posts: 1,734
Default

The playerbase that want's something like that just isn't there in the modern day MMO crowd. You need investors to front the money for something like that and they wouldn't make their money back on a niche product like that.
__________________
Green
Tofusin - Monk <Force of Will>
Manowarr - Druid

Blue
Tofusin - 60 Monk <BDA>
Shiroe - 60 Enchanter
Manowarr - 60 Druid
  #43  
Old 11-19-2015, 11:11 PM
applesauce25r624 applesauce25r624 is offline
Fire Giant


Join Date: Sep 2010
Posts: 624
Send a message via ICQ to applesauce25r624 Send a message via AIM to applesauce25r624
Default

Quote:
Originally Posted by drktmplr12 [You must be logged in to view images. Log in or Register.]
Diablo 3 isn't an MMO. It's action RP hack and slash and the world isn't persistent. It's no different from Diablo 2 except there is a marketboard.

WoW you do not establish camps. Ever. You go from quest hub to quest hub, by yourself, until you are max level. Then you run dungeons and raids to get no drop items.
wow is for pvp. only pussies raid on wow
  #44  
Old 11-20-2015, 02:02 AM
Pyrocat Pyrocat is offline
Planar Protector

Pyrocat's Avatar

Join Date: Oct 2009
Location: Seattle, WA
Posts: 1,937
Default

Quote:
Originally Posted by Morningbreath [You must be logged in to view images. Log in or Register.]
But obviously it CAN be worked with as the P99 devs have proven.

And isn't it amazing what kind of gaming experience you get from devs that really have a passion for the world they're creating instead of trying to make a blockbuster moneymaking machine?
Absolutely. I have mad respect for the contributors to this Project, most of all nilbog. Not just because he had the original idea and delved into the mess of source code and put a lot of work into it, but because he's had a very clear vision from day 1 of what this server would look like and he 100% stuck to it. Despite fears that banning boxing would kill the server, despite DDoS attacks, despite raiding drama and RnF and persistent trolls and trainers, and despite the constant threat of a C&D he has not wavered in what he wants this server to be.
__________________
Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000
Pyrocat (60 TRL SHM) Orochi (60 IKS NEC)
  #45  
Old 11-20-2015, 02:55 AM
jcr4990 jcr4990 is offline
Banned


Join Date: Aug 2013
Posts: 397
Default

Pantheon is literally the only hope I have left for this genre. If that ends up being Vaporware or Brad royally screws it up then I'm playing P99 til it eventually dies then... I don't know what I'm gonna do with my life.
  #46  
Old 11-20-2015, 03:44 AM
stormlord stormlord is offline
Planar Protector


Join Date: Nov 2009
Posts: 1,165
Default

If you played on Sullon Zek and preferred it try Wurm Online and play on the pvp servers. Wurm Online has some of hte same gameplay features of EQ: corpse runs, slow travel, automatic combat, first-person (it has no 3rd person), small (but noticeable) death penalty, map doesn't have gps, few other things. It's more of a sandbox than rpg, so keep that in mind.

Other than that there're lots of small MMORPGs and MMO sandboxes which have bits and pieces of old EQ. You just have look for it. Some of it's player-run. You won't find anyting which reproduces most or all of it, but some is really good.

Here's an example, but damn, you'll have to do the searching yourself because I don't have the patience:
http://projectgorgon.com/
__________________
Full-Time noob. Wipes your windows, joins your groups.

Raiding: http://www.project1999.com/forums/sh...&postcount=109
P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48
P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59

"Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter."
Last edited by stormlord; 11-20-2015 at 04:01 AM..
  #47  
Old 11-20-2015, 01:35 PM
maskedmelon maskedmelon is offline
Planar Protector

maskedmelon's Avatar

Join Date: Nov 2011
Location: not far from here
Posts: 5,793
Default

Quote:
Originally Posted by jcr4990 [You must be logged in to view images. Log in or Register.]
Pantheon is literally the only hope I have left for this genre. If that ends up being Vaporware or Brad royally screws it up then I'm playing P99 til it eventually dies then... I don't know what I'm gonna do with my life.
With any luck we'll have VGO emu in a couple years ^^
  #48  
Old 11-20-2015, 02:06 PM
trite trite is offline
Sarnak


Join Date: Dec 2010
Posts: 308
Default

Haha yeah what set EQ apart is 1) that it forced you to interact with other players or research outside of the game, "/ooc hey guys, my brother told me to type /ooc and then ask any questions i had. wtf do i do there is no little box that tells me someone wants to give me a quest at a certain place?...." 2) it was a time sink set in a non-instanced world where you weren't automatically rewarded based on how much time you put in, "Person1: Someone is camping Mystic Cloak again I'm never gonna get that item! Person2: Well I talked to the guy and he said he would let us have the camp instead of anyone else!" This gave your pixels prestige because you aren't blindly running through a linear series of quests to obtain items at the same rate as everyone else and may even force more human interaction. 3) Other players were real like you and their ignorance / ill-intentions could mean inconvenience.... "/tell somenewb hey @$$ you just trained the $#!^ out of me and now I'm on the other side of the world and lost two hours of exp... don't you dare steal my camp" The potential for negative interactions with players increases immersion rather than detracts from it and is one of the best parts of the game...
  #49  
Old 11-20-2015, 02:31 PM
jarshale jarshale is offline
Fire Giant

jarshale's Avatar

Join Date: Oct 2010
Location: texas
Posts: 832
Default

Well first off because EQ is ancient and no one wants to pay for it, especially not enough people to pay for an entire rehaul of an mmo. It's not as simple as just swapping around some textures or whatever you're imagining.
__________________

Blue
: Seniksin | Jarshale
Red: Sieg | Cazissa
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:22 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.