![]() |
|
#41
|
||||
|
Quote:
And isn't it amazing what kind of gaming experience you get from devs that really have a passion for the world they're creating instead of trying to make a blockbuster moneymaking machine?
__________________
| |||
|
|
||||
|
#42
|
|||
|
The playerbase that want's something like that just isn't there in the modern day MMO crowd. You need investors to front the money for something like that and they wouldn't make their money back on a niche product like that.
__________________
Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
|
|
|||
|
#43
|
||||
|
Quote:
__________________
Backfire threads:Orotiagito Sadre Wimlin TrendyDru lvpa Recycleb1n Magnar Greymantle
hotkarlmarxbros <--- New !!! Awesome Bard Kiting Thread ![]() | |||
|
|
||||
|
#44
|
||||
|
Quote:
__________________
Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000 Pyrocat (60 TRL SHM) Orochi (60 IKS NEC) | |||
|
|
||||
|
#45
|
|||
|
Pantheon is literally the only hope I have left for this genre. If that ends up being Vaporware or Brad royally screws it up then I'm playing P99 til it eventually dies then... I don't know what I'm gonna do with my life.
| ||
|
|
|||
|
#46
|
|||
|
If you played on Sullon Zek and preferred it try Wurm Online and play on the pvp servers. Wurm Online has some of hte same gameplay features of EQ: corpse runs, slow travel, automatic combat, first-person (it has no 3rd person), small (but noticeable) death penalty, map doesn't have gps, few other things. It's more of a sandbox than rpg, so keep that in mind.
Other than that there're lots of small MMORPGs and MMO sandboxes which have bits and pieces of old EQ. You just have look for it. Some of it's player-run. You won't find anyting which reproduces most or all of it, but some is really good. Here's an example, but damn, you'll have to do the searching yourself because I don't have the patience: http://projectgorgon.com/
__________________
Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | ||
|
Last edited by stormlord; 11-20-2015 at 04:01 AM..
|
|
||
|
#47
|
||||
|
Quote:
| |||
|
|
||||
|
#48
|
|||
|
Haha yeah what set EQ apart is 1) that it forced you to interact with other players or research outside of the game, "/ooc hey guys, my brother told me to type /ooc and then ask any questions i had. wtf do i do there is no little box that tells me someone wants to give me a quest at a certain place?...." 2) it was a time sink set in a non-instanced world where you weren't automatically rewarded based on how much time you put in, "Person1: Someone is camping Mystic Cloak again I'm never gonna get that item! Person2: Well I talked to the guy and he said he would let us have the camp instead of anyone else!" This gave your pixels prestige because you aren't blindly running through a linear series of quests to obtain items at the same rate as everyone else and may even force more human interaction. 3) Other players were real like you and their ignorance / ill-intentions could mean inconvenience.... "/tell somenewb hey @$$ you just trained the $#!^ out of me and now I'm on the other side of the world and lost two hours of exp... don't you dare steal my camp" The potential for negative interactions with players increases immersion rather than detracts from it and is one of the best parts of the game...
| ||
|
|
|||
|
#49
|
|||
|
Well first off because EQ is ancient and no one wants to pay for it, especially not enough people to pay for an entire rehaul of an mmo. It's not as simple as just swapping around some textures or whatever you're imagining.
__________________
Blue: Seniksin | Jarshale Red: Sieg | Cazissa | ||
|
|
|||
![]() |
|
|