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#41
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![]() Quote:
Find us some fucking evidence of this. Help fix this horrible, horrible bottleneck. Not that it'll matter, as 'Fixed, pending update' is no guarantee we'll see it. (appreciate all the work of the devs and admins, etc. some fixes should be added asap instead of bundled with the next patch) | |||
Last edited by Bummey; 04-27-2018 at 02:08 PM..
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#42
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![]() Mages are super underrated in group settings. I have a 50s Mage and I don't think any KC groups realize how much sustained damage my focused water pet does, and yes I do position him every fight.
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#43
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![]() Mage are severely underrated even on endgame boss encounters. Your epic pet will be 45-60 DPS, which is less than a rogue but still respectable. Somewhere around an average geared ranger/monk/warrior. Depends some on the boss.
The thing is though they are worth about 1 cleric each on top of their DPS by making mod rods. They're very efficient at ~180 mage mana to give 150 to a cleric. Yes while you need X clerics to CH fast enough for a given encounter, time to OOM is what ultimately matters. | ||
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#44
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![]() Positioning pets is a tanks duty.
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#45
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![]() Quote:
You're not wrong. Same goes for necros. Their mana abilities (rods, twitch) are absolutely vital to raid performance and longevity. And it's boring as sin. That's exactly why they're not more popular. It's a thankless and tedious job. All the tools at your disposal and you're relegated to the role of glorified vending machine. Don't get me wrong. I love this game. We wouldn't be here if we didn't, right? But Verant kinda fucked casters when it comes to raiding roles and duties. | |||
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#46
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![]() classic eq raiding was poorly designed in many respects
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#47
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![]() do you think they were really designed, and not just happy accidents?
__________________
Nausicaa, Barbarian Warrior of the Wind ♡45♡
Nagoya, Halfling Druid of Karana ♡54♡ | ||
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#48
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![]() Mages and wizards share too much design space for both/either of them to be that powerful. You could combine them into one class and remove a couple of key spells like root/snare spells and you'd be good to go honestly.
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#49
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![]() need mages for coth for raids.
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