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  #1  
Old 02-27-2013, 08:03 PM
Arterian Arterian is offline
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Default How close is P99 to classic EQ?

Just curious, I can tell from face value it's relatively close.

My question is, numbers such as pet HP, pet damage, mob HP, mob damage, chance to hit, miss, etc.

How closely are these replicated? Was this something that could be found or did the devs have to give their best guesses?
  #2  
Old 02-27-2013, 08:07 PM
Itap Itap is offline
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I'd say it's as close to classic over anything else that exists out there.

Patches are still coming in that fine tunes the game to make it more classic.
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  #3  
Old 02-27-2013, 08:33 PM
tenkakahn tenkakahn is offline
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Is monk FD / Sneak nerf classic?
  #4  
Old 02-27-2013, 08:55 PM
Rhambuk Rhambuk is offline
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Quote:
Originally Posted by tenkakahn [You must be logged in to view images. Log in or Register.]
Is monk FD / Sneak Fix classic?
Yes
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  #5  
Old 02-27-2013, 09:47 PM
Silo69 Silo69 is offline
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no
  #6  
Old 02-27-2013, 09:50 PM
Pscottdai Pscottdai is offline
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Yes
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  #7  
Old 02-27-2013, 09:59 PM
Rhambuk Rhambuk is offline
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yes and no...

fd was acting as a 100% aggro wipe, incorrect.

standing with sneak on allowed you to be "invisible" correct.
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Oh yea .... Piss Off.

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  #8  
Old 02-27-2013, 10:23 PM
Silo69 Silo69 is offline
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oh quit crying

servers been out almost 3 years, its not hard to get to 60 especially with all the gear and high end accounts for sale or being powerlvld, this server is fun from 1-60

i have a 60 a 55 and a 49

been here since launch, yes there is not enough pixels for everyone at 60 who cares go outside
  #9  
Old 02-27-2013, 11:00 PM
SirAlvarex SirAlvarex is offline
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Quote:
Originally Posted by Enslaved [You must be logged in to view images. Log in or Register.]
However, Rogean has flatly stated that unClassical Variance of raid mobs will never be removed. It is something that has been completely destroying the server in the high end game. I would be very wary of getting into this server thinking that it will be Classic and open raiding at the high end. To this day, there has not been a reasonable explanation for this.
The explanation is that when there wasn't variance, GMs had to be online at the time of mob spawn to handle every single raid dispute. With variance, it alleviated the problem.

"You call our situation good!"

No, but the situation as it was before variance made it so a guild could have all mobs on lockdown easier. Now we see a guild like TMO dominate, but back in the day there were 3 or 4 guilds all of the same or equal power. Variance made it so the GMs didn't rage quit each month.

Rogean made a better answer in the last mega variance thread. I'm too lazy to look for it, but that was the gist of it.
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  #10  
Old 02-27-2013, 11:52 PM
quido quido is offline
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Not having 15 servers that people can switch to and from isn't classic.
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