Project 1999

Go Back   Project 1999 > General Community > Starting Zone

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 04-25-2016, 09:00 AM
serjordanmormont serjordanmormont is offline
Kobold

serjordanmormont's Avatar

Join Date: May 2015
Posts: 146
Default No love for wizards in groups?

Title says it all. I see a lot of hate on the forums for wizards (except raids). Whats the deal with that?

In my limited experience they do pretty great damage which I would have thought would be desirable in groups as well.

Only issue I see is they sometimes do too much damage and pull aggro from the tank.
  #2  
Old 04-25-2016, 10:41 AM
Necabo Necabo is offline
Kobold


Join Date: May 2012
Location: Temple of Solusek Ro
Posts: 113
Default

I didn't experience much hate concerning grouping while I was leveling. I think the key is making yourself a valuable member of a group, which, for a wizard, is doing more than just damage.

We are the masters of the arcane; thus, we should show off our prowess. In a typical group, I'd perform the following functions: nuke (obviously), crowd control with root, nullify damage shields, and evacuate (which saved many groups). If I was in a group with no druid or magician, then I'd sometimes apply O'Keils as one damage is better than no damage.

Also, when my mana was drained (I avoided going to 0m once I was able to evacuate), I'd typically meditate to 50m or 60m and then start working again rather than waiting until I was at 100m. That seemed to keep me more effective, and inevitably there would be a chance to meditate to 100m when we'd have to take a break for a healer to meditate.

I think the lack of love for wizards in groups comes from two things: 1. a few suck wizards who afk forever to meditate (giving the rest of us a bad reputation). 2. ignorance concerning what our class brings to a group.
__________________
  #3  
Old 04-25-2016, 10:56 AM
jolanar jolanar is offline
Planar Protector


Join Date: Nov 2014
Posts: 1,383
Default

From a min max perspective, there are better choices for most grouping situations. People on the forums tend to only care about min/max. Whereas people in the actual game playing are more forgiving and mostly just don't want to group with asshats regardless of class.

Wizards are pretty great to have around in "oh shit" situations, assuming they are smart enough not to dump all their mana on random trash mobs. Not just evac, but all the things mentioned by Necabo above.
  #4  
Old 04-25-2016, 10:58 AM
serjordanmormont serjordanmormont is offline
Kobold

serjordanmormont's Avatar

Join Date: May 2015
Posts: 146
Default

Quote:
Originally Posted by Necabo [You must be logged in to view images. Log in or Register.]
I didn't experience much hate concerning grouping while I was leveling. I think the key is making yourself a valuable member of a group, which, for a wizard, is doing more than just damage.

We are the masters of the arcane; thus, we should show off our prowess. In a typical group, I'd perform the following functions: nuke (obviously), crowd control with root, nullify damage shields, and evacuate (which saved many groups). If I was in a group with no druid or magician, then I'd sometimes apply O'Keils as one damage is better than no damage.

Also, when my mana was drained (I avoided going to 0m once I was able to evacuate), I'd typically meditate to 50m or 60m and then start working again rather than waiting until I was at 100m. That seemed to keep me more effective, and inevitably there would be a chance to meditate to 100m when we'd have to take a break for a healer to meditate.

I think the lack of love for wizards in groups comes from two things: 1. a few suck wizards who afk forever to meditate (giving the rest of us a bad reputation). 2. ignorance concerning what our class brings to a group.

That sounds like a pretty solid explanation. Pretty much make use of all your tools and be smart about your mana to stay useful. Got it.
  #5  
Old 04-25-2016, 10:59 AM
trite trite is offline
Sarnak


Join Date: Dec 2010
Posts: 308
Default

Quote:
Originally Posted by serjordanmormont [You must be logged in to view images. Log in or Register.]
Title says it all. I see a lot of hate on the forums for wizards (except raids). Whats the deal with that?

In my limited experience they do pretty great damage which I would have thought would be desirable in groups as well.

Only issue I see is they sometimes do too much damage and pull aggro from the tank.
Wizards are notorious AFKers....rogues, monks and even extra warriors are much more reliable DPS
  #6  
Old 04-25-2016, 02:19 PM
dcbone86 dcbone86 is offline
Aviak


Join Date: May 2015
Posts: 94
Default

Quote:
Originally Posted by trite [You must be logged in to view images. Log in or Register.]
Wizards are notorious AFKers....rogues, monks and even extra warriors are much more reliable DPS
This. Brb AFK OOM for every 2 out of 3 fights.
  #7  
Old 04-25-2016, 02:23 PM
Victorio Victorio is offline
Sarnak


Join Date: Dec 2012
Posts: 290
Default

Wizard sustained dps is weak in a fast pulling group and they die easily. Lots of good cheap weapons float around which make melee far better at low and mid levels. Their utility is too low to make up for their other weaknesses at high levels. They're good for raiding and Chardok aoe.
  #8  
Old 04-25-2016, 03:24 PM
myriverse myriverse is offline
Planar Protector

myriverse's Avatar

Join Date: Jan 2013
Location: Swamp of N.O. Hope
Posts: 2,470
Default

Quote:
Originally Posted by serjordanmormont [You must be logged in to view images. Log in or Register.]
I see a lot of hate on the forums
No need for any qualifiers. Forums are where you go for hate.
__________________
Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk
"If you can't eat a frog, then eat two."
  #9  
Old 04-25-2016, 03:52 PM
Naethyn Naethyn is offline
Planar Protector

Naethyn's Avatar

Join Date: Feb 2015
Posts: 1,161
Default

Wizards are great for hole groups so you can port out at the end. A wizard who aoe stuns a pull to help enchanters/healers out is a great addition. A wizard who single target chain stuns a really hard caster can prevent ice comets. Root is usually a good enough cc. I agree with not wanting a sit there and hit 1 button wizard (or any class really).
__________________
  #10  
Old 04-25-2016, 03:58 PM
Vallanor Vallanor is offline
Fire Giant

Vallanor's Avatar

Join Date: Apr 2010
Posts: 561
Default

If you're min-maxing, a wizard is a pretty poor addition to a group. Luckily min-maxing in a seventeen year-old game is totally absurd and not that common at lower levels.

Join a group, use all your abilities, don't go AFK too much, and have fun reliving the good old days. Most people will be more than happy to have you along.
__________________
Aegnor Eldruin - 60 High Elf Wizard
Vizeryn D'Raethe - 60 Erudite Paladin
Formerly of Azure Guard
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:54 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.