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  #1  
Old 05-12-2025, 07:21 AM
adonislive adonislive is offline
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Join Date: May 2025
Posts: 6
Default QoL enhancements

assuming mods could be made for p99 that were desired by the team that runs dev here as well as the playerbase. what kind of QoL would spruce up this place?


trying to find the right contact here to connect about possible future QoL for this server

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zeal contributor
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  #2  
Old 05-13-2025, 01:53 PM
Bobjenson Bobjenson is offline
Aviak


Join Date: Apr 2021
Posts: 90
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Hardcore mod
Better UI since folks cheat anyways with log readers for maps, spell timers, etc. Just make it easy for those not wiling/able to figure out the technical steps needed to circumvent the UI restrictions.
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  #3  
Old 05-13-2025, 03:50 PM
WarpathEQ WarpathEQ is offline
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Join Date: Apr 2023
Posts: 406
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Since this is a timelocked classic project I interpret enhancements as "more classic" not better QoL compared to modern game releases.

1. Account restrictions - 1 account per IP address and accounts are IP Linked to prevent VPN circumvention. Make mains main again! No more unclassic bot armies, no more unclassic account sharing, no more unclassic make a different account for every character. Mirrors the limitations that existed in 1999 with having to pay monthly for your account.

2. Unroot dragons - Restore ToV to its classic glory! Choo Choo, let the trains begin! Combined with #1 we will actually see raids fighting through to the content not skipping all the "trash" with 18 coth bots parked next to each named mob in the game. We will see this meta become viable again as train metas are severly handicapped in the amount of resources they have compared to current P99 game state.

3. Server Lifetimes - When the classic timeline hits shadows of luclin release, the existing server becomes merged with any older servers that have reached the same, and a new server kicks off from day 1 EQ release so you always have 1 fresh server on a normal classic progression and 1 aged server (that mirrors green/blue today) where all of the best characters live on forever. Alternately server merge and restart could be linked to the sleeper being awoken. Would be cool as hell to see legacy guilds on the aged server forming guilds on the progression server and the amount of energy spent gate keeping the awakening of the sleeper so they can farm more warder loot to be migrated to the locked aged server once that progression meets its end and is merged.

4. Classic casters - Overhaul channeling and resist profiles so spells and casting works like it did in 1999. This seems to be the biggest project the current devs are focused on and one of the last major missing pieces to having a true reproduction of Everquest as it played 1999-2001.

To me these are the big 4 and if the devs executed on these 4 things it would take P99 into a whole new world of classic reproduction EQ.

And for one last thought that made me chuckle, everytime a new server is released completely wipe the wiki, take away some of the game genie aspect to playing P99 in 2025. There will still be a lot more knowledge out there than existed in 1999 but it would bring us closer to that feel of a community collaborating and sharing knowledge to navigate Norrath.
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  #4  
Old 05-13-2025, 04:34 PM
loramin loramin is online now
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Join Date: Jul 2013
Posts: 9,847
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A normal (ie. always on) friends list would be nice. I have plenty of screen space for it, and I always forget to do /who friend all.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides
Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details.
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  #5  
Old 05-13-2025, 05:02 PM
Ennewi Ennewi is offline
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Keyring.
PoM flower bouquet.
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  #6  
Old 05-13-2025, 05:10 PM
Ghost_of_Fippy Ghost_of_Fippy is offline
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Join Date: Jan 2020
Posts: 44
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Quote:
Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
Since this is a timelocked classic project I interpret enhancements as "more classic" not better QoL compared to modern game releases.

1. Account restrictions - 1 account per IP address and accounts are IP Linked to prevent VPN circumvention. Make mains main again! No more unclassic bot armies, no more unclassic account sharing, no more unclassic make a different account for every character. Mirrors the limitations that existed in 1999 with having to pay monthly for your account.

2. Unroot dragons - Restore ToV to its classic glory! Choo Choo, let the trains begin! Combined with #1 we will actually see raids fighting through to the content not skipping all the "trash" with 18 coth bots parked next to each named mob in the game. We will see this meta become viable again as train metas are severly handicapped in the amount of resources they have compared to current P99 game state.

3. Server Lifetimes - When the classic timeline hits shadows of luclin release, the existing server becomes merged with any older servers that have reached the same, and a new server kicks off from day 1 EQ release so you always have 1 fresh server on a normal classic progression and 1 aged server (that mirrors green/blue today) where all of the best characters live on forever. Alternately server merge and restart could be linked to the sleeper being awoken. Would be cool as hell to see legacy guilds on the aged server forming guilds on the progression server and the amount of energy spent gate keeping the awakening of the sleeper so they can farm more warder loot to be migrated to the locked aged server once that progression meets its end and is merged.

4. Classic casters - Overhaul channeling and resist profiles so spells and casting works like it did in 1999. This seems to be the biggest project the current devs are focused on and one of the last major missing pieces to having a true reproduction of Everquest as it played 1999-2001.

To me these are the big 4 and if the devs executed on these 4 things it would take P99 into a whole new world of classic reproduction EQ.

And for one last thought that made me chuckle, everytime a new server is released completely wipe the wiki, take away some of the game genie aspect to playing P99 in 2025. There will still be a lot more knowledge out there than existed in 1999 but it would bring us closer to that feel of a community collaborating and sharing knowledge to navigate Norrath.
BAN EQATLAS, and bring back classic 1999 map making with graph paper and colored pencils!
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  #7  
Old 05-13-2025, 09:36 PM
Dundrige Dundrige is offline
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Join Date: Nov 2013
Posts: 69
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I would fix the magician class - they are completely broken and pretty useless because of that.
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  #8  
Old 05-14-2025, 10:07 AM
kjs86z2 kjs86z2 is offline
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Join Date: Jun 2019
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Quote:
Originally Posted by Dundrige [You must be logged in to view images. Log in or Register.]
I would fix the magician class - they are completely broken and pretty useless because of that.
yes coths and quad DA is totally useless i agree
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  #9  
Old 05-14-2025, 02:25 PM
Goregasmic Goregasmic is online now
Sarnak

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Quote:
Originally Posted by Ghost_of_Fippy [You must be logged in to view images. Log in or Register.]
BAN EQATLAS, and bring back classic 1999 map making with graph paper and colored pencils!
I started in 2000 and I had an EQ Atlas binder.

Wiki is not classic but allakhazam was. I don't think you can wipe the knowledge of a game that's been online for 25+ years anyway, a lot of players know all that stuff by heart at this point and no one is forcing you to use the wiki if you don't want to.
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  #10  
Old 05-14-2025, 10:42 PM
Dundrige Dundrige is offline
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Quote:
Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
yes coths and quad DA is totally useless i agree
They are broken compared to classic and the purpose of P99 is to be a recreation of classic. And useless outside of being a raid coth bot and a particular raid scenario is not as intended by Brad McQuaid himself.
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