Mob pathing issue
Hello, im new to the server and it has been nice to see a classic server. Im very impressed with how much the server is like the original classic. The only problem I noticed was the Mob pathing.
It seems like mobs run faster than normal run speed of the character. I experienced this in Gfay with the orcs. I remember I was always able to excape the orcs (while jumping) without them catching up to me.
Also, the pathing in Crushbone is a little wierd. I noticed when someone informs the zone of a train, you would expect go towards the middle of the zone since the pathing is usually on the wall siding. Well I saw the orcs run through orc hill.
Other than that it is a very fun server. It is just very hard to solo/ level up when you dont have the option to run away without a mob gangbanging you.
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