#41
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First "real" MMO that I played was "The Realm Online". Then screenshots were published for UO and the freedom it promised had me following every detail of its development. When it launched, I jumped ship and played UO... only to discover that rubber band lag, scamming, and PK's made the game incredibly frustrating. It is one of the few games where I actually broke PC peripherals in bouts of rage. At least two keyboards and a mouse succumbed to my righteous fury [You must be logged in to view images. Log in or Register.] Anyway, that said, it did offer so much freedom that it had its own sort of appeal. Many memorable moments of fleeing from a PK, killing dragons with blade spirits, and locking down the orc fort near Cove... good times! EQ is still the superior game though given the depth that a 3D environment, group dynamics and complex dungeons can offer. | |||
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#42
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Pre-trammel UO was the greatest thing that ever existed. It's a shame that it really can't ever be re-lived, because I think a large part of the experience was the sheer diversity of players on a given shard, which was due largely in part to the fact that UO was one of a very small set of mmo's when it launched. People who wanted an mmo experience pretty much had to play UO. Now, even on emu's like second age that emulate the pre-trammel ruleset, only hardcore pvp'ers play. You can't wander out into the wilderness and find a naive roleplayer melee'ing an ettin, because that type of player was ultimately driven away from the game by the rampant pvp. I pvp'ed and pve'ed pretty equally in UO, and the sense of danger once you left the protection of the town guards was unmatched in anything else I've played. Sure it sucked to die and be looted, but because of the item balance at the time it wasn't the end of the world, and if you were able to hunt down your murderer and extract revenge it was immensely satisfying. No other game has gotten my adrenaline pumping like early UO, not even close.
Obviously I love classic EQ also, but it's really apples and oranges for me, they're just completely different types of games. If there were a UO emu that offered a comparable experience that p99 does for EQ, I'd play both equally. Unfortunately UO second age maxes out at around 180 players [You must be logged in to view images. Log in or Register.] | ||
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#43
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Hybrid is probably the equivalent to p99 for UO expect it has a lot more players. I think Hybrid brings in a 100 - 300k a month or every two something like that in donations. I always thought p99 would be around the same number monthly and always wanted to know why they said they do it for free.... NOT GOING TO TOUCH THAT AGAIN THO! However UO now a days is far superior then it was in the past you just need to know where to look, like I said Siege Perilous is the place to be. | |||
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#44
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"GUARDS by the bank, please inform them I would like to check my balance." F5 F5 F5 F5 F5 F5
__________________
Millburn Pennybags - Blue Palmer Eldritch - Teal | ||
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#45
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don't bank don't bank so close to me
__________________
Backfire threads:Orotiagito Sadre Wimlin TrendyDru lvpa Recycleb1n Magnar Greymantle
hotkarlmarxbros <--- New !!! Awesome Bard Kiting Thread | |||
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#46
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at least they did a few months ago when i took a break from it [You must be logged in to view images. Log in or Register.]
__________________
Backfire threads:Orotiagito Sadre Wimlin TrendyDru lvpa Recycleb1n Magnar Greymantle
hotkarlmarxbros <--- New !!! Awesome Bard Kiting Thread | |||
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#47
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__________________
Backfire threads:Orotiagito Sadre Wimlin TrendyDru lvpa Recycleb1n Magnar Greymantle
hotkarlmarxbros <--- New !!! Awesome Bard Kiting Thread | |||
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#48
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__________________
Valarious - 24 Druid | Valdarious - 18 Monk | Maxilla - 21 Rogue | Corne - 10 Warrior (175 Blacksmithing) The thrill of adventuring and maxing my skills is how I like to play | |||
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#49
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1 large server for everyone.
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Some go Red (Cutthroat), others stay Blue (Helpful) to seek their adventures. A Modern UO | |||
Last edited by Mblake81; 08-02-2014 at 07:26 PM..
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#50
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Everyone, the PKs, the 24/7s, the girls that just want to decorate their house/tower/castle, even the developers, where playing and figuring out their first MMO. Quote:
Full (everything) looting, and magic items/gear having so little impact on balance (at least from the 97-99 span I played) was an amazing, thrilling combination. I sincerely hope some ambitious developer team, sick of wow rip-offs, gets crazy enough to attempt such an open, free, "world" again. | ||||
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