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  #11  
Old 02-09-2015, 12:36 PM
Kope Kope is offline
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I'd agree one of the 3 priests, cleric is best if you want to open your trio to more grouping later. Druid would probably be best to stay the trio in terms of diversity. Shaman would probably be best in terms of sheer power and what you can accomplish together.

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  #12  
Old 02-09-2015, 01:03 PM
baalzy baalzy is offline
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Shaman will gain you Malo for later life charming ease for the Enchanter / Necro. Plus a stronger slow, better healing and buffs. You won't have in-your-pocket travel, but honestly it's not that hard finding someone to port your group.

Cleric would be great too, wipe recovery without buying EEs and CHeal when charming means you never have to find another pet. Plus the big HP buffs for the squishies to deal with charm breaks. However, their job will be very boring compared to any other class.

Druid for the low mana-high-duration ensnare is still nice. Plus damage shields and of course the travel aspect along with heals. They too can charm in the right areas, but I don't think you'll ever find a place where the necro & druid can charm at the same time (maybe for a couple levels in LOIO).

A melee class is just a bad idea in general, they'll be forced to tank with only necro healing to sustain them.
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Last edited by baalzy; 02-09-2015 at 01:05 PM..
  #13  
Old 02-09-2015, 01:04 PM
Swish Swish is offline
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Cleric. If you're doing undead he can efficiently be a wizard as well as a healer.

There's plenty of Dial A Port druids to get you places.
  #14  
Old 02-09-2015, 02:27 PM
sanforce sanforce is offline
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Enchanter, Necro, Shaman.

Shaman because of regen/heals for the 2 converting HP into mana, lots of buffs, halfway decent pet later in the game. Necro can pull with FD, enchanter does crowed control, necro + shaman root rot, enchanter charms, all 3 classes use their pets to pwn mobs.
  #15  
Old 02-09-2015, 02:34 PM
Swish Swish is offline
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Shaman will ditch you to solo Hiero/Lodi/etc... cleric is a pal for life.
  #16  
Old 02-09-2015, 02:39 PM
sanforce sanforce is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Shaman will ditch you to solo Hiero/Lodi/etc... cleric is a pal for life.
Yea, at level 60, when he gets torpor. I think the Enchanter/Necromancer/Shaman trio would easily stay intact throughout the leveling phase of the game, but maybe less so once reaching the farming phase of the game.

A necro and enchanter can hold their own in the high level solo game too.
  #17  
Old 02-09-2015, 02:56 PM
mr_jon3s mr_jon3s is offline
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Paladin great tank necro working with the paladin should be fine staying alive.

Shaman for extra dots, slows, and heals.

Druid for porting, dots, nukes, and heals.

Cleric heals, rezes, and instant group if you find a tank.

Wizard nukes and ports.
  #18  
Old 02-09-2015, 03:50 PM
Adamas Adamas is offline
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I really appreciate all the feedback Server Chat! Lots to think about.
  #19  
Old 02-09-2015, 05:01 PM
captnamazing captnamazing is offline
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get a rogue, go outside, 2 pets, enc fear, necro snare, 2 pets and rogue raping fleeing mob from behind. so much win.
  #20  
Old 02-09-2015, 05:19 PM
Deadlyfury Deadlyfury is offline
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Quote:
Originally Posted by captnamazing [You must be logged in to view images. Log in or Register.]
get a rogue, go outside, 2 pets, enc fear, necro snare, 2 pets and rogue raping fleeing mob from behind. so much win.
Rogue would pull way too much Agro.

You need a shaman or Druid as they work well with nec combo, and enchanter is any casters best friend, necro pet can semi tank and with the added heals/slight dps from druid or shaman it's a match made I heaven!
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