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View Poll Results: Is variance still needed? | |||
Yes, it promotes "competition" | 75 | 29.18% | |
No, its an unneccesary non-classic time sink | 182 | 70.82% | |
Voters: 257. You may not vote on this poll |
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#1151
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Your (well your trackers, you don't track very often at all) work load is about to be cut in half. Your guild is about to get an overall increase in raid loot per week, a decent increase. Yet, all you can think of is "omg other guilds are now getting it easy" The server has become stagnant, every person that is capable of end-game raid guild style game play has either left or joined TMO (granted there might be 1 or 2 people left in the other guilds). I bet if you ask any TMO tracker (real tracker) what they think about all this and I bet you will find overwhelming support just for the reduced window sizes alone. Sometimes people need to really learn to take the good with the bad and when there is no bad... to shut the fuck up while grown folks is talkin.
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#1152
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Can you guys stop shitting up the thread?
thx
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#1153
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#1154
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#1155
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Alarti don't troll in this thread dude, if that were the case you wouldn't be saving VP for last trying to take ALL the other mobs as it is already when you don't really need them. VP doesn't need to be included regardless because other guilds will still see mobs more frequently this way. Whether they get them or not, who knows... but atleast there is a greater chance. Spiking VP only benefits one guild much like this current system, so no real need for it.
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#1156
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I don't like ultimatums.
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#1157
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#1158
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#1159
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Its amazing but I'm agreeing with almost everything Stealin writes in this thread. The apocalypse must be close.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#1160
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1. It's exceedingly hard. 2. It's actually a challenge. 3. Pixels are much more appreciated when it is HARD to get. I realize that the low end guilds want a shot at the high end game in p99, but realize, too, that it may be end up being a pyrrhic effect (i.e., the "cost" is exceedingly high, even with "victory"). I think the p99 devs/GMS have done an oustanding job at trying to keep p99 as classic as possible, but if the rate of pixel acquisition is increased overly much due to weekly respawns with negligible effect upon regular spawn timers, many of you might find that there is no real difference between games like WoW and the "new p99." Whereas the server may see an increased population over the course of a couple of months, boredom will quickly set in when everyone has "phat lewt" and the economy is in the ditch--and the population will eventually deteriorate. On the other hand, if Velious is imminent (I mean 2 months or so out), then none of my concerns are particularly relevant, as long as these changes are not implemented along with the Velious expansion. | |||
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