Forum: Blue Server Chat
07-03-2013, 07:25 PM
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Replies: 47
Views: 5,926
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Forum: Melee
06-26-2013, 03:37 PM
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Replies: 14
Views: 5,901
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Forum: Technical Discussion
09-24-2010, 03:52 PM
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Replies: 8
Views: 1,582
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Forum: Technical Discussion
09-20-2010, 03:04 PM
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Replies: 137
Views: 98,843
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Forum: Resolved Issues
09-03-2010, 01:05 AM
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Replies: 3
Views: 694
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Forum: Resolved Issues
09-02-2010, 10:41 PM
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Replies: 4
Views: 949
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Forum: Resolved Issues
09-02-2010, 07:13 PM
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Replies: 4
Views: 949
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Forum: Technical Discussion
09-01-2010, 12:02 AM
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Replies: 4
Views: 1,337
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Forum: Technical Discussion
08-31-2010, 05:06 PM
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Replies: 1
Views: 960
Go into your eqclient.ini file and modify the...
Go into your eqclient.ini file and modify the videomodes section to all have the same resolution as your desktop is. (Or at the least, all whatever res you want to play the game in, but general...
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Forum: Blue Server Chat
08-30-2010, 06:34 PM
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Replies: 14
Views: 3,138
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Forum: Blue Server Chat
08-30-2010, 06:30 PM
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Replies: 434
Views: 66,109
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Forum: Blue Server Chat
08-30-2010, 01:19 PM
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Replies: 434
Views: 66,109
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Forum: Blue Server Chat
08-30-2010, 01:12 PM
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Replies: 434
Views: 66,109
Man you are really vehement about having these...
Man you are really vehement about having these models aren't you? Anyway, as I said, if it's decided they are allowed then great, I won't cry about it. I gave my opinion on why it makes more sense...
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Forum: Blue Server Chat
08-30-2010, 12:44 PM
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Replies: 434
Views: 66,109
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Forum: Blue Server Chat
08-29-2010, 04:30 PM
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Replies: 434
Views: 66,109
No, for the same reason others have stated.
...
No, for the same reason others have stated.
The intent of this server is to recreate the Classic through Velious era to the best of it's ability. Luclin models were not present in that era so I...
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Forum: Technical Discussion
08-28-2010, 01:01 PM
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Replies: 16
Views: 1,545
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Forum: Technical Discussion
08-28-2010, 01:56 AM
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Replies: 16
Views: 1,545
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Forum: Bugs
08-27-2010, 04:25 PM
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Replies: 1
Views: 1,039
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Forum: Technical Discussion
08-27-2010, 04:17 PM
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Replies: 117
Views: 16,253
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Forum: Technical Discussion
08-27-2010, 04:16 PM
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Replies: 16
Views: 1,545
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Forum: Blue Server Chat
08-26-2010, 09:50 PM
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Replies: 27
Views: 3,865
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Forum: Blue Server Chat
08-26-2010, 09:48 PM
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Replies: 9
Views: 1,275
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Forum: Resolved Issues
08-26-2010, 03:14 PM
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Replies: 7
Views: 2,262
Yeah the way I recall it was, Kurrpok was a...
Yeah the way I recall it was, Kurrpok was a pretty frequent spawn, but would die to the executioner in the room so you had to clear the room and get Kurrpok on the next pop before the others...
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Forum: Technical Discussion
08-26-2010, 02:46 PM
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Replies: 6
Views: 1,383
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Forum: Technical Discussion
08-26-2010, 04:48 AM
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Replies: 239
Views: 134,373
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