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#11
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I'm thinking it would be, for example.. with 5 platinum.. it would downconvert, splits 48 gold evenly, downconverts the remaining 2 to 20, splits that 18 evenly, remaining 2 to 20 copper, 18 evenly, looter gets remaining 2?
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#12
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I do not recall getting buckets of gold from a downconvert split system such as this. On my server though it was very common to have someone master loot and then at the end of group port to say lavastorm, sell junk, and do a /split.
Even though it isn't classic though, changing the split system from the even one it is here just feels like putting buggy code/shoddy code back in for the sake of it, I dont think it really adds to 1999 immersion. | ||
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#13
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I would say Quellren's explanation seems like it fits best as to what I personally remember.
The looter got more, but by only a few coins in each category. Would also have to be mindful to not split the coin when its not necessary in smaller groups or we'll risk piling up more coins then intended. 5p in a group of two is gonna be 25gold each which would be bad. It might just be easier to down split and call it a day rather then write up a crazy formula for it. But that's your call. The big thing with the self splitting and group up splitting will still be gone and was the bigger concern I think. Edit Add: And as for what Sidious wrote i remember ML'ing too... But more or less because we couldn't carry the heavy loot and preventing all that smaller coin from weighting us down. Other wise we would have had to ML everything in order to keep things fare and that wasn't the case at all.
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Your have slain The_Spelling_Teacher!
Your faction standing with PlayersOfEverquest got better. Your faction standing with Retards cannot get any worse. Your faction standing with Webster got worse. Your faction standing with Dyslexia got better. --You have looted a Spell Checker.-- | ||
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Last edited by Live4Redline; 10-03-2010 at 11:45 PM..
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#14
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The reason you'd have so much silver/copper was because the mobs would often just *have* 40 copper instead of 4 silver.
The Hole was notorious for dropping multiple PP per golem... in copper coins. Newbies could make a killing *swimming in there with a few plat and heading back to the bank with 10x that.
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![]() ^Spawn Broodling misclick.. we still won okay?^ Level 50 Bard and stuff. Some kind of guy in <Dark Ascension> and things. | ||
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Last edited by Lanvaren; 10-03-2010 at 11:39 PM..
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#15
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I asked a friend who played back in the day whos very knowledgeable about game mechanics and he said that the system used for autosplit was very complex, based on multiple variables such as aggro, distance from mob, and randomness.. while it did reward the looter with more in the long run, it was far from evenly split.
Based on that I'm still leaning towards a downconvert system that would be fair for all group members.
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#16
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either way.. auto split is worthless and best with just alternating loots or a ML for guild/friend parties.
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#17
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a "down convert" even split wouldnt be classic... but would make auto split useful.
I always thought classic auto split was if there was enough coin to split from each type it would. 5 party group spiting 6 coins meant the looter got two and everyone else got 1. If there wasnt enough for the group the looter got everything. | ||
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#18
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#19
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I just had someone confirm on live that it does no conversions whatsoever for using the actual /split command, and all remainders go to the splitter; this matches up exactly with the code pasted above.
Autosplit on the other hand is a different matter, as I mentioned before it uses some complex system on live.
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#20
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I played back in the very early days and the split seemed to be pretty simple. Any coins left over after dividing evenly went to the looter. This was why it was common in groups to have a "master" looter who would get all the coins and then do a split when someone had to leave or the group was going to disband.
Please do not downconvert. While useful for "fairness", its not the way it used to be and would also tend to increase the weight of the coins looted. More weight is not a good thing. | ||
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