Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #41  
Old 10-04-2010, 03:08 PM
Noselacri Noselacri is offline
Sarnak


Join Date: Aug 2010
Posts: 422
Default

Quote:
I think the autosplit system was more complicated then what we have in place now and didn't just end with one guy getting all the money and everyone else getting nothing even with autosplit ON.
Well, that's how it was. Unless the mob dropped dozens of plat, the looter got most of it and the rest got insignificant change. Each denomination of coins had to be divisible by the number of players in the group or the guy who looted the corpse got all of it, and since most ordinary mobs don't drop 6+ plat, you'd end up with nothing but small change unless you occasionally looted as well. Mostly people just took turns, otherwise they wouldn't get anything. Autosplit was completely useless for distributing coin loot evenly.
  #42  
Old 10-04-2010, 03:08 PM
Karnek Karnek is offline
Orc


Join Date: Aug 2010
Posts: 32
Default

Some of you are misremembering how things work or you just didn't loot very much. Autosplit and the /split command functioned exactly the same way. If you had a group of 6 people and did a /split 5 0 0 0 it would give you (the person doing the split) 5 plat and nobody else would get anything. Auto split functioned exactly the same way, except it performed the command for however much cash was on the body. Since mobs don't drop loot in multiples of 6 that often, you don't get 1p every kill. I don't understand why some of you think they have some crazy formula since it is a basic division by the number of people in your group.
  #43  
Old 10-04-2010, 03:15 PM
guineapig guineapig is offline
Planar Protector

guineapig's Avatar

Join Date: Oct 2009
Posts: 4,028
Default

I'm going to go ahead and say I liked the system we had in place for the past year.
This seems like a needless complication of things and adds zero fun to the game.
__________________
Quote:
Originally Posted by nilbog View Post
Server chat is for civil conversation. Personal attacks/generally being confrontational will not be tolerated.
  #44  
Old 10-04-2010, 03:29 PM
Acillatem Acillatem is offline
Kobold

Acillatem's Avatar

Join Date: Jul 2010
Posts: 198
Default

Ya on Live, everyone had a main looter and if anyone had to leave the group - the ML would do a /split, track what his current pp/gp count is and then the next split would only be for the new amount.

At the end of the group - we would go to a vendor - sell all the items, then do a
/split a b c d.
  #45  
Old 10-04-2010, 05:08 PM
Live4Redline Live4Redline is offline
Orc

Live4Redline's Avatar

Join Date: Jun 2010
Posts: 41
Default

You gotta log off your Poop-Sockers and give the mechanic a try! Because I have and it doesn't feel right. I noticed it the first night Rogean put it up on test and have been playing with it none stop since he patched it.

This mechanic doesn't effect me or you, but is gonna really hit the lowbies and the new comers very hard. This is a really important game mechanic at the start of the game and just saying "Ya thats how it was" with out ever giving it a try is not very fare to everyone else. Not only that but your pushing a pre-WoW ML system on a bunch of people who've done nothing but play WoW for the past few years. This potentially is a really big deal and could run allot of people off. Not that the server could handle any more people at the moment anyways but that's not the point.

Honestly it doesn't feel right to me and I played on release, be it from the mob drops or the autosplit system its self. I remember getting coins off of mobs most of the time and not just getting nothing almost every time or one silver each off of lvl 40-50 mobs. I remember being weighted down from copper and silver and with the current system your not. Your getting one or two silver/copper a kill. You have a very small chance at all to get any coins from a mob in the current system with autosplit on. The looter gets is all and this is gonna help the monks out severally. Its not right.

Your playing with a very important game mechanic that only punishes new comers to the server. The up split and self split *bugs* have been fixed and have already put a huge change on the group game play and this push for the inferior perma ML system is just rough. Specially if we're not 100% on how to recreate it.
__________________
Your have slain The_Spelling_Teacher!
Your faction standing with PlayersOfEverquest got better.
Your faction standing with Retards cannot get any worse.
Your faction standing with Webster got worse.
Your faction standing with Dyslexia got better.
--You have looted a Spell Checker.--
Last edited by Live4Redline; 10-04-2010 at 05:12 PM..
  #46  
Old 10-04-2010, 05:12 PM
Tol Tol is offline
Orc

Tol's Avatar

Join Date: Sep 2010
Posts: 33
Default

We originally couldn't see who looted what items off a corpse either. Some things are just stupid designs even if they were "classic"
  #47  
Old 10-04-2010, 05:18 PM
Shiftin Shiftin is offline
Fire Giant


Join Date: Aug 2010
Posts: 755
Default

Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
I'm going to go ahead and say I liked the system we had in place for the past year.
This seems like a needless complication of things and adds zero fun to the game.
100% this. If you don't have the detailed algorithm that was used for the actual splitting system that they used, let's not try this bastardized system or even worse, downconverting coin to make people even freaking heavier with no way to upconvert again via split.

Roll it back to last week imo.
__________________
Shiftin Anout
Formerly of Tunare
  #48  
Old 10-04-2010, 05:39 PM
Rogean Rogean is offline
¯\_(ツ)_/¯

Rogean's Avatar

Join Date: Oct 2009
Location: Massachusetts
Posts: 5,393
Default

Quote:
Originally Posted by Live4Redline [You must be logged in to view images. Log in or Register.]
Not that the server could handle any more people at the moment anyways
Wait what?
__________________
Sean "Rogean" Norton
Project 1999 Co-Manager

Project 1999 Setup Guide
  #49  
Old 10-04-2010, 05:56 PM
Live4Redline Live4Redline is offline
Orc

Live4Redline's Avatar

Join Date: Jun 2010
Posts: 41
Default

Quote:
Originally Posted by Tol [You must be logged in to view images. Log in or Register.]
We originally couldn't see who looted what items off a corpse either. Some things are just stupid designs even if they were "classic"
^ Agreed

Just like that group bug we've been dealing with for such a long time. That was also a feature on live for a long time too. *But don't take that the wrong way because I'm happy to see that group bug fixed like many others.*

Quote:
Quote:
February 17, 2000 7:00 am


- A teleporter has been placed within the Plane of Hate in order to
give non-casters a way out of the zone besides death, potion, or group
teleport.

*Loot Messages*

Messages indicating what has been looted from a corpse will now be
broadcast to everyone within the looters group. This change was made
due to public request and to encourage trust within the group. We may,
in the future, employ filters to allow people to choose whether or not
they wish to receive loot messages.
^ Live4Redline: Loot messages where added before Kunark, but so was Hate porters. Hint Hint


Quote:
February 21, 2001 3:00 am

--- Players should now be properly removed from the group regardless of
how they exit the game.
^ Live4Redline: Best I could find.. but the change I'm referring too may have been a ninja update far earlier then 2001. But just an example.

Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Wait what?
^ Referring to finding camps, groups and raid content. The server has been slightly over populated for a little bit now. And not only for raid content but for lower end stuff also. You can find your self waiting hours for a slot in most low end groups or waiting for spawns in the Karana's, or having three raid guilds in a plane waiting for re-pops of non-named mobs at the same time. Throw in people PL'ing alts and most zones are becoming over camped here in the late. When you find your self fighting for re-spawns in the Karana's there's an issue. But that's another subject for another thread. Most are just waiting for Kunark so we got more room to breath.
__________________
Your have slain The_Spelling_Teacher!
Your faction standing with PlayersOfEverquest got better.
Your faction standing with Retards cannot get any worse.
Your faction standing with Webster got worse.
Your faction standing with Dyslexia got better.
--You have looted a Spell Checker.--
Last edited by Live4Redline; 10-04-2010 at 06:06 PM..
  #50  
Old 10-04-2010, 06:08 PM
yaeger yaeger is offline
Kobold


Join Date: Jun 2010
Posts: 198
Default

Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
I'm going to go ahead and say I liked the system we had in place for the past year.
This seems like a needless complication of things and adds zero fun to the game.
Agreed. Why'd we fix something that wasn't broke?
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:50 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.