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Old 09-15-2016, 08:41 AM
maskedmelon maskedmelon is offline
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Depends on group, but if we are talking about the difference between when a class is played poorly and when it is played well: paldin or necromancer. Shit shaman just buff and slow and run out of mana, but remain incredibly useful. Shit bards just cc and play managing and remain incredibly useful. Shit enchanters just cast clarity, cc and complain about hasting. Shit Paladins just cast stun and are a black hole of XP. Shit necros set they pets to /guard and lifetap and are ok dps doing that.

Good necro will cc, back-up (or even primary!) heal, pump mana to casters and keep floaty on whoever wants it all while their charmed pet tears things up.

Super pally will pull singles, cc (park, prevent and control adds) shut down enemy casters, pump mana to shamans/necros (and anyone else of you have a mage ), while serving as a black hole for aggro.

There are many situations when other classes will be better, but if we're talking about the difference between when a class is poorly, or even averagely played and when it is well played (in a group), these two are night and day in that regard ^^
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