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#41
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#42
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![]() Jeez, if Abscond or Evac is an exploit thats a problem, my wiz uses it often, you can go from WL rings to Kael ent, from Hammer point to FM zl, etc. via Evac, saves a ton of travel time...
Regards, Mg
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#43
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Backfire threads:Orotiagito Sadre Wimlin TrendyDru lvpa Recycleb1n Magnar Greymantle
hotkarlmarxbros <--- New !!! Awesome Bard Kiting Thread ![]() | |||
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#44
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#45
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Any class with DA should be able to cast DA, swim through the tunnel and jump over the water fall before DA ends unless your swim skill is horrid, in which case you have no business being in the end zone of Velious, go back and level in Kedge. Likewise any class or race with Sneak and Invis should be able to get through without gaining aggro ever. If you sneak and jump into the water, look up and keep bouncing above the water you avoid aggroing the sea horses, slowly swim over to the tunnel and get up to the wall at the entrance of the tunnel then dive down. Because you're sneaking the way the 3 sea horses at the entrance of the tunnel are positioned, they'll have their backs to you and con indifferent. Hug the right wall, again because of Sneaks ridiculous 270 degree indifferent radius you can sneak past the final seahorse so long as you hug the wall, even to the point you're basically touching that seahorse, it still won't aggro. Swim up the tube jump over waterfall and zone out. Any Warrior and SK should have the gear/durability to live through the seahorse onslaught. Mages, Shamans and Enchanter's with ruined faction have a tough time though. Getting stunned is likely death for the silk casters. Any Monk, Cleric, Paladin or Necro who asks me for an evac across SG I no-vote for being horrible at their class. Learn to keep DA memorized 100% of the time and read a map.
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#46
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![]() Just FYI, SG should have already been nerfed twice over by this point in P99's timeline. It's in the old patch notes - they made it a much easier zone pretty early into Velious.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#47
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![]() Another tip is that the seahorses will not attack you until you swim under the water line, iirc.
You can swim freely above the water and the seahorses will not be able to hit you, even if you have already aggroed them. | ||
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