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- Miscellaneous: Swamp of no hope/firiona vi zone line bug (0 replies)
- Pathing Wolf pathing in Permafrost Bear Pits (0 replies)
- Spells: Spells still being interrupted 7-8 times in a row (3 replies)
- Game Mechanics: Mob lands a spell on me several seconds after i am gated out of range (19 replies)
- Miscellaneous: Typo in Ice Enchanted Bracer (3 replies)
- Pathing Stacked mobs (3 replies)
- Pathing Land piranha on the bridge in nek ! (2 replies)
- Spells: Spell Interrupts v Non Interrupts (4 replies)
- Game Mechanics: Black screen and game frozen (5 replies)
- Spells: Fizzling 7-8 times a row usually (0 replies)
- Game Mechanics: White Flower of Functionality (2 replies)
- Game Mechanics: Bard Dual Wield Skill (Velious) (8 replies)
- Miscellaneous: Morphing loot on slain NPCs (6 replies)
- Spells: spells not landing on mobs (0 replies)
- Game Mechanics: Always /Anonymous without ever entering the command (3 replies)
- Spells: Enstill spell never works (2 replies)
- Miscellaneous: Renamed/Nerfed items/npcs megathread (0 replies)
- Spells: Illusion Halfling is bugged in all forms. (0 replies)
- Miscellaneous: Massive Heartwood Thorn Level Proc (2 replies)
- NPC Spawn Issue: Many animals in Kithicor should have their own factions (0 replies)
- Miscellaneous: Tailoring Haze Panther Arms Combine Failures (4 replies)
- NPC Spawn Issue: Halfing merchants only do negative faction hits (2 replies)
- Game Mechanics: Enchanter pets should not be using 2handed weapons I think (7 replies)
- NPC Spawn Issue: South Ro Ancient Cyclops Spawn Cycle (2 replies)
- Game Mechanics: Crystal Caverns faction (2 replies)
- Game Mechanics: Non-Casters "Try a city." When Bound In High Keep (1 replies)
- Game Mechanics: Languages training past 100. (2 replies)
- Game Mechanics: Faction hits being listed differently, typo or bug? (3 replies)
- Miscellaneous: Music bug:Kelethin themesong playing in wakening lands (0 replies)
- NPC Spawn Issue: Siren's Grotto and Mistress Latazura (0 replies)
- NPC Spawn Issue: Drakkel Dire Wolf Whiskers (5 replies)
- Spells: Cast Sight does not stack with Speed of the Shissar (1 replies)
- Game Mechanics: NON - STOP - Screen Freezing !! (4 replies)
- Game Mechanics: Light blue con (1 replies)
- Miscellaneous: Other toons disappearing (2 replies)
- Spells: Damage over Time - DOT BUG (3 replies)
- NPC Spawn Issue: *green* Phillip Aghllsews not spawned in Wakening Lands (4 replies)
- Miscellaneous: Harla Dar not dropping First Brood Talisman (2 replies)
- Game Mechanics: Cyndreela casting out-of-era spells (0 replies)
- Game Mechanics: Frost giant faction (6 replies)
- Game Mechanics: Characters not gaining experience (2 replies)
- Spells: regain your concentration... (0 replies)
- Game Mechanics: Filter for spell interruptions assigned to "Mine" (1 replies)
- Spells: Cassindra's Insipid Ditty (0 replies)
- Miscellaneous: Priest Bind Wound Skill Cap (1 replies)
- NPC Spawn Issue: South Karana (1 replies)
- Miscellaneous: P99 should provide an actual bug tracking interface (2 replies)
- Miscellaneous: words of darkness no spell effect? (5 replies)
- Game Mechanics: Emissary of Thule (59 nec pet) should quad extremely infrequently (4 replies)
- Game Mechanics: FTE message in fear (1 replies)
- Spells: Mage Pet Level Req (7 replies)
- Miscellaneous: LDON "Dynamic Zone" window is still active in the UI (0 replies)
- Quest Issue: Is Tunare Initiate Symbol pre-Velious? (6 replies)
- Game Mechanics: Death loop - help! (2 replies)
- NPC Spawn Issue: "a Griffon" not spawning in NK after patch. (1 replies)
- Spells: Mage pets hitting for less after patch (19 replies)
- Quest Issue: Doing two different quest hand ins at once will cause one hand in to be eaten. (1 replies)
- Miscellaneous: My toons became enchanter pets (2 replies)
- Merchants: Blue Server - Gretta Mottle is not selling Muffins (1 replies)
- Spells: Bard: Selo's Chords of Cessation bugged haste (2 replies)
- Game Mechanics: Mage pet item issue (3 replies)
- Spells: Gravity Flux (research) should be scribable by both Wiz and Enc (0 replies)
- Miscellaneous: Insufficient faction hit: linara parlone (Najena) (2 replies)
- Game Mechanics: Verlekarnorm's Horn of Disaster (1 replies)
- Spells: Gravity flux hitting caster no matter what (11 replies)
- Miscellaneous: Skyshrine Loot Table Borked (8 replies)
- Pathing Zlandicar (and others) - Do not Path Back (2 replies)
- Miscellaneous: Copper Medal of War dropping in the hole again (1 replies)
- Game Mechanics: Rusty two handed hammer revisited? (1 replies)
- Spells: What's the deal with torpor on green? (1 replies)
- Spells: Cast sight not working (0 replies)
- Game Mechanics: Maximum amount of mobs able to melee at once (0 replies)
- Spells: Monk Intimidation (0 replies)
- Game Mechanics: Massively incorrect kick/bash rates (12 replies)
- Game Mechanics: Zoned into WC under the zone (2 replies)
- Game Mechanics: So about that supposed adjustment to being stunned when hit from behind? (5 replies)
- Game Mechanics: Illusions face cycling (9 replies)
- Miscellaneous: Mobs hit way too far (4 replies)
- Miscellaneous: White Dragon Tooth (5 replies)
- Spells: Malosini (57-58) overwritten by Malosi (51) (1 replies)
- Spells: DoT Damage Bug (1 replies)
- Miscellaneous: Minor Bug: New Bard Starts With Taunt Button it Can't Use (2 replies)
- Miscellaneous: Wall became seethrough in Cabalis West (0 replies)
- Merchants: Merchant/Vendor Mining Unclassic (0 replies)
- Game Mechanics: Gating at Near Death Reset My Hitpoints (0 replies)
- Game Mechanics: Hide wears off instead of being permanent (1 replies)
- Game Mechanics: Racial hide is too successful (14 replies)
- Spells: Enchanter Mesmerize does mem wipe too frequently (53 replies)
- Miscellaneous: No corpse therefore no gear (1 replies)
- Miscellaneous: No corpse therefore no gear (0 replies)
- Miscellaneous: Level 1-3 should respawn with newbie weapon, food + drink (0 replies)
- Miscellaneous: Range slot item display bug **IMPORTANT** (0 replies)
- Pathing Swamp of No Hope, very non classic (22 replies)
- Game Mechanics: Zero health to full from being unconscious (0 replies)
- Game Mechanics: Rogue Pick Pocket SK/paw Gnolls (2 replies)
- Game Mechanics: High Elf Infravision not working (0 replies)
- Miscellaneous: Typo In The Eula (1 replies)
- NPC Spawn Issue: Manslayer Caves in WW (1 replies)
- Miscellaneous: Crashing from chat posted to "Minimized" Window (0 replies)
- Game Mechanics: Main hand damage bonus is affecting bow damage (52 replies)
- Miscellaneous: Brown Rust Dye - Fine Plate Greaves (5 replies)
- NPC Spawn Issue: Iksar Bandit Lord (0 replies)
- NPC Spawn Issue: Qeynos hills (0 replies)
- Miscellaneous: Counteract Poison click time (3 replies)
- Game Mechanics: mage pets in lower guk pull the whole zone (1 replies)
- Miscellaneous: Cynthia has male sound effects (2 replies)
- Game Mechanics: Day/Night cycle issue. (0 replies)
- Quest Issue: GREEN Trooper Scale Quest Givers (1 replies)
- Game Mechanics: Low level mobs gating (19 replies)
- Spells: AoE targeting ...a bug? (0 replies)
- Game Mechanics: Pets acting like NPCs / Pets (with conflicting AI) (1 replies)
- Game Mechanics: A Level 60 Warriors Taunt should be effecting Level 60-65 Mobs (5 replies)
- Game Mechanics: Log issue - Wavecrasher proc / breath of the sea (0 replies)
- Miscellaneous: Paineel - Guard Captain Latorl - root bug - corpse stuck in wall (3 replies)
- Pathing Two guards stuck in a loop in Neriak Third Gate (0 replies)
- Game Mechanics: Bow Dmg Increased based off delay on 2 hand (3 replies)
- Game Mechanics: Corpse Rot being 7 days when it should be 1 day. (9 replies)
- Miscellaneous: Turbo mode? (3 replies)
- Spells: Enchanter pet has too much HP (24 replies)
- Game Mechanics: Slow vs. Backlstab seems bugged (3 replies)
- Game Mechanics: Rock golems in hole not behaving properly while rooted (0 replies)
- Game Mechanics: No push on Red? (3 replies)
- Game Mechanics: DRUID TRACKING (13 replies)
- Game Mechanics: 1 grouping Klandicar (33 replies)
- Miscellaneous: Forage bugged out in OOT, plus "exploit" message (1 replies)
- Quest Issue: Faction Issue - Bone Chips Quest (2 replies)
- Spells: Shaman pets are incorrectly gaining triple attack (21 replies)
- NPC Push (85 replies)
- Game Mechanics: MObs proc'ing fromr outside their melee range (1 replies)
- Miscellaneous: Hazy Opal not dropping (12 replies)
- Pathing Hermit Camp (2 replies)
- Quest Issue: Green Server: Summoning of* Quest Line (36 replies)
- Game Mechanics: Enchanter pet AI is completely fubar (5 replies)
- Game Mechanics: Lyendlln's Lute (36 replies)
- Game Mechanics: Highly Drunk when entering zone (3 replies)
- Miscellaneous: Gear color varies with character race (1 replies)
- Game Mechanics: melee is bugged? (2 replies)
- Spells: Many ToV 'fire'-based AoEs were in fact Cold based (until mid 2001?) (0 replies)
- Spells: CazicTouch was resistable (2 replies)
- Pathing fleeing mobs are so frustrating (0 replies)
- NPC Spawn Issue: Innoruuk should flee when low on hp (9 replies)
- Game Mechanics: Weight / Encumberance (0 replies)
- Game Mechanics: Arrow line of sight on GREEN. (0 replies)
- Miscellaneous: Shaman pets should not have any speed bonus. (6 replies)
- Pathing Water (0 replies)
- NPC Spawn Issue: Knight of Satir in Karnor is bugged (1 replies)
- Miscellaneous: Invisible boundaries in several zones (0 replies)
- Game Mechanics: Non-Buff Levitate (0 replies)
- Game Mechanics: Rain spells ko resists (0 replies)
- Game Mechanics: Plane of Hate Zone Out (3 replies)
- Miscellaneous: Tigeraptor Armor Tint (1 replies)
- Miscellaneous: Cloth armor drops in Misty Thicket not useable by halflings (1 replies)
- Game Mechanics: Harla Dar (0 replies)
- NPC Spawn Issue: There Shouldn't be Wandering Mobs West of Undead Ruins In Burning Woods (5 replies)
- Mage pet chain summoning on Blue is broken (85 replies)
- Miscellaneous: Client Recently Began Crashing (Really "Freezing": You Stay In-Game Without Control) (3 replies)
- Game Mechanics: Running out of yellow juice - snare players, reduce attack speed, prevent swimming (8 replies)
- NPC Spawn Issue: There were a LOT more crocs in the water in Oasis on live than on P99 (5 replies)
- Game Mechanics: Zones have gone almost 95% dark. (5 replies)
- Miscellaneous: Bonecrawler Hatchlings should potentially drop up to 3 spiderling silk? (0 replies)
- Game Mechanics: Disease dots should prevent mob regen (6 replies)
- Game Mechanics: Classic bugs with charm (9 replies)
- Miscellaneous: duxa ui messed up my client (0 replies)
- Spells: Skin Like Nature + Greenmist Recourse (2 replies)
- Miscellaneous: LAG and disconnects, even though connection is fine (0 replies)
- Merchants: Vendors charging wrong prices (5 replies)
- Pathing Piranhas pathing over the bridge in Nektulos (0 replies)
- Pathing Solb Zordakalicus Ragefire Pathing (0 replies)
- Miscellaneous: Wurmscale Fistwraps (0 replies)
- Quest Issue: Drop rate in Najena may be off (1 replies)
- Game Mechanics: a classic Bash bug (1 replies)
- Miscellaneous: Help! My character is stuck in a Pandora's box she can't get out! (1 replies)
- Game Mechanics: Bash from rear vs. fleeing mob almost never stuns (5 replies)
- Spells: Treeform'ing while dot'ed is bugged (0 replies)
- Game Mechanics: Zlandicar Loot Behavior (1 replies)
- Miscellaneous: Login to falling death (0 replies)
- Merchants: Dvis Zexus No Inventory (1 replies)
- Game Mechanics: Specialization Skill Goes Up Without Training (0 replies)
- Pathing Grenn in "A4" Area of PoM Ran Through Wall (5 replies)
- Pathing Velks spider pathing (0 replies)
- Spells: Ice Giants and Wiz Spell "Rend" (8 replies)
- Miscellaneous: Game Crashing in Wakening Lands (0 replies)
- Game Mechanics: Mob regains concentration and continues casting while stunned. (1 replies)
- Miscellaneous: Program to read old spdat.eff files - EQCaster (6 replies)
- Game Mechanics: Run speed with agility over 75 should remain normal on PCs (2 replies)
- Miscellaneous: P99 Tradeskilling Skill-ups Are Unclassically Tied to Success Rate (1 replies)
- Game Mechanics: Game crashing upon falling off Kelethin (1 replies)
- Game Mechanics: Giants Gating under the world in WL - summoning players (0 replies)
- Game Mechanics: Non-weapon items equipping to primary on loot despite instrument in secondary. (2 replies)
- Spells: Can't cast on target when both caster and target underwater (0 replies)
- Miscellaneous: Gamma adjustment does nothing in windowed mode (6 replies)
- Game Mechanics: Stuck in a window in Neriak (3 replies)
- Pathing Nexona (0 replies)
- Miscellaneous: Ogre Guards Teleporting Ontop of Player When Kiting (1 replies)
- Game Mechanics: Vulak is not AE'ing at all; Fight is now trivial (7 replies)
- Miscellaneous: A Monstrous Zombie (3 replies)
- Game Mechanics: SK EPIC (prob more than) Transparency BUG (0 replies)
- Miscellaneous: When orcs are given items, they should reply with a stock phrase (0 replies)
- Game Mechanics: Bard Charm Kiting (1 replies)
- Game Mechanics: Alchemy training (1 replies)
- Pathing Chardok Exit Ramp (0 replies)
- Game Mechanics: Possible "Knocked unconscious" bug ? (3 replies)
- Game Mechanics: Pathing Broken in CoM (0 replies)
- Game Mechanics: Rez timer continues when logged out! (3 replies)
- Pathing Balcony in Veeshans Peak (1 replies)
- Pathing First Wurm In Vp Walks Across Blue Pad (3 replies)
- Miscellaneous: training (9 replies)
- Pathing Pet pathing in caves (Field of Bone) (0 replies)
- Pathing Highpass Gnoll Issue (5 replies)
- Game Mechanics: On Teal at least: Mob Teleportation Casting on mobs above water (0 replies)
- Game Mechanics: Mob casting range (1 replies)
- Game Mechanics: Najena Level Req. (1 replies)
- Quest Issue: Missing Quest Commander Kane Bayle list portion (3 replies)
- Game Mechanics: pet commands should work in /say with the pet targetted (0 replies)
- Game Mechanics: /pet who leader should only work on YOUR pet (2 replies)
- Game Mechanics: Pets in dungeons should pace back and forth when in /pet follow or /pet guard me (2 replies)
- Game Mechanics: When a pet aggros a target *not* by /pet attack, it should say "Time to die, %t!" (0 replies)
- Quest Issue: 6th and 7th cudgels (0 replies)
- Game Mechanics: Clarity Should be stacking with Lich (evidence linked) (17 replies)
- Miscellaneous: Killing Yourself on Teal Makes You Respawn With No Mana (10 replies)
- Pathing a frenzied ghoul stuck somewhere in zone (3 replies)
- Spells: Evacuate (2 replies)
- Miscellaneous: The /pet attack *named* exploit/bug/feature (32 replies)
- Quest Issue: Hi am new i need a bit help pls (1 replies)
- Miscellaneous: Mac Desktop Classic Darkness Issue (1 replies)
- Miscellaneous: Item: Lyendlln’s Lute (1 replies)
- Pathing Mobs falling through world in growthplane after the Dec 15, 2019 patch (1 replies)
- Pathing Mob falling through floor in Mistmoore (0 replies)
- Pathing Pathing Issue at Frenzied Velium Broodling spawn in Velketor's Labyrinth (1 replies)
- Pathing 'Ghost Root' - An example from Velketor's Labyrinth (1 replies)
- Pathing Several pathing issues near AM/hand in Lguk (0 replies)
- Game Mechanics: Newbie items marked with a star should be soulbound (4 replies)
- Spells: asp Dot poison bug (0 replies)
- Game Mechanics: Elder Spiritist's Vambraces Clickie Effect (0 replies)
- Game Mechanics: Light Blue /consider color is incorrectly missing from P99 Blue (1 replies)
- Game Mechanics: channeling skill is broken (40 replies)
- Game Mechanics: Classic ZEM values, and special ZEM for levels 1-6 (47 replies)
- Game Mechanics: Pick Pocket on Green (1 replies)
- Game Mechanics: artificial difficulty to emulate classic (3 replies)
- Game Mechanics: glitched item that becomes invisible in hand (1 replies)
- Game Mechanics: Blackburrow gnolls have really long reach when shot with bow (1 replies)
- Miscellaneous: Box of the Void / Gnomish Vanishing Device (2 replies)
- Pathing Choas Flux spell line.. causing a quick up stairs or down stair jump. (0 replies)
- Game Mechanics: CHA seems to be impacting charm durations on P99 far more than it did on Live (32 replies)
- Game Mechanics: I am not sure if this is the right place to post (AGI debuff, Snare) (25 replies)
- Miscellaneous: Light Source Stacking (2 replies)
- Game Mechanics: mob hit range changed? (2 replies)
- Spells: Bard Epic isnt procing on group members. (4 replies)
- Game Mechanics: Mob hits on flat vs uneven ground (0 replies)
- Game Mechanics: Flashing Textures & Falling Through Zone (0 replies)
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