Log in

View Full Version : Bugs


Pages : 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15

  1. Miscellaneous: Swamp of no hope/firiona vi zone line bug (0 replies)
  2. Pathing Wolf pathing in Permafrost Bear Pits (0 replies)
  3. Spells: Spells still being interrupted 7-8 times in a row (3 replies)
  4. Game Mechanics: Mob lands a spell on me several seconds after i am gated out of range (19 replies)
  5. Miscellaneous: Typo in Ice Enchanted Bracer (3 replies)
  6. Pathing Stacked mobs (3 replies)
  7. Pathing Land piranha on the bridge in nek ! (2 replies)
  8. Spells: Spell Interrupts v Non Interrupts (4 replies)
  9. Game Mechanics: Black screen and game frozen (5 replies)
  10. Spells: Fizzling 7-8 times a row usually (0 replies)
  11. Game Mechanics: White Flower of Functionality (2 replies)
  12. Game Mechanics: Bard Dual Wield Skill (Velious) (8 replies)
  13. Miscellaneous: Morphing loot on slain NPCs (6 replies)
  14. Spells: spells not landing on mobs (0 replies)
  15. Game Mechanics: Always /Anonymous without ever entering the command (3 replies)
  16. Spells: Enstill spell never works (2 replies)
  17. Miscellaneous: Renamed/Nerfed items/npcs megathread (0 replies)
  18. Spells: Illusion Halfling is bugged in all forms. (0 replies)
  19. Miscellaneous: Massive Heartwood Thorn Level Proc (2 replies)
  20. NPC Spawn Issue: Many animals in Kithicor should have their own factions (0 replies)
  21. Miscellaneous: Tailoring Haze Panther Arms Combine Failures (4 replies)
  22. NPC Spawn Issue: Halfing merchants only do negative faction hits (2 replies)
  23. Game Mechanics: Enchanter pets should not be using 2handed weapons I think (7 replies)
  24. NPC Spawn Issue: South Ro Ancient Cyclops Spawn Cycle (2 replies)
  25. Game Mechanics: Crystal Caverns faction (2 replies)
  26. Game Mechanics: Non-Casters "Try a city." When Bound In High Keep (1 replies)
  27. Game Mechanics: Languages training past 100. (2 replies)
  28. Game Mechanics: Faction hits being listed differently, typo or bug? (3 replies)
  29. Miscellaneous: Music bug:Kelethin themesong playing in wakening lands (0 replies)
  30. NPC Spawn Issue: Siren's Grotto and Mistress Latazura (0 replies)
  31. NPC Spawn Issue: Drakkel Dire Wolf Whiskers (5 replies)
  32. Spells: Cast Sight does not stack with Speed of the Shissar (1 replies)
  33. Game Mechanics: NON - STOP - Screen Freezing !! (4 replies)
  34. Game Mechanics: Light blue con (1 replies)
  35. Miscellaneous: Other toons disappearing (2 replies)
  36. Spells: Damage over Time - DOT BUG (3 replies)
  37. NPC Spawn Issue: *green* Phillip Aghllsews not spawned in Wakening Lands (4 replies)
  38. Miscellaneous: Harla Dar not dropping First Brood Talisman (2 replies)
  39. Game Mechanics: Cyndreela casting out-of-era spells (0 replies)
  40. Game Mechanics: Frost giant faction (6 replies)
  41. Game Mechanics: Characters not gaining experience (2 replies)
  42. Spells: regain your concentration... (0 replies)
  43. Game Mechanics: Filter for spell interruptions assigned to "Mine" (1 replies)
  44. Spells: Cassindra's Insipid Ditty (0 replies)
  45. Miscellaneous: Priest Bind Wound Skill Cap (1 replies)
  46. NPC Spawn Issue: South Karana (1 replies)
  47. Miscellaneous: P99 should provide an actual bug tracking interface (2 replies)
  48. Miscellaneous: words of darkness no spell effect? (5 replies)
  49. Game Mechanics: Emissary of Thule (59 nec pet) should quad extremely infrequently (4 replies)
  50. Game Mechanics: FTE message in fear (1 replies)
  51. Spells: Mage Pet Level Req (7 replies)
  52. Miscellaneous: LDON "Dynamic Zone" window is still active in the UI (0 replies)
  53. Quest Issue: Is Tunare Initiate Symbol pre-Velious? (6 replies)
  54. Game Mechanics: Death loop - help! (2 replies)
  55. NPC Spawn Issue: "a Griffon" not spawning in NK after patch. (1 replies)
  56. Spells: Mage pets hitting for less after patch (19 replies)
  57. Quest Issue: Doing two different quest hand ins at once will cause one hand in to be eaten. (1 replies)
  58. Miscellaneous: My toons became enchanter pets (2 replies)
  59. Merchants: Blue Server - Gretta Mottle is not selling Muffins (1 replies)
  60. Spells: Bard: Selo's Chords of Cessation bugged haste (2 replies)
  61. Game Mechanics: Mage pet item issue (3 replies)
  62. Spells: Gravity Flux (research) should be scribable by both Wiz and Enc (0 replies)
  63. Miscellaneous: Insufficient faction hit: linara parlone (Najena) (2 replies)
  64. Game Mechanics: Verlekarnorm's Horn of Disaster (1 replies)
  65. Spells: Gravity flux hitting caster no matter what (11 replies)
  66. Miscellaneous: Skyshrine Loot Table Borked (8 replies)
  67. Pathing Zlandicar (and others) - Do not Path Back (2 replies)
  68. Miscellaneous: Copper Medal of War dropping in the hole again (1 replies)
  69. Game Mechanics: Rusty two handed hammer revisited? (1 replies)
  70. Spells: What's the deal with torpor on green? (1 replies)
  71. Spells: Cast sight not working (0 replies)
  72. Game Mechanics: Maximum amount of mobs able to melee at once (0 replies)
  73. Spells: Monk Intimidation (0 replies)
  74. Game Mechanics: Massively incorrect kick/bash rates (12 replies)
  75. Game Mechanics: Zoned into WC under the zone (2 replies)
  76. Game Mechanics: So about that supposed adjustment to being stunned when hit from behind? (5 replies)
  77. Game Mechanics: Illusions face cycling (9 replies)
  78. Miscellaneous: Mobs hit way too far (4 replies)
  79. Miscellaneous: White Dragon Tooth (5 replies)
  80. Spells: Malosini (57-58) overwritten by Malosi (51) (1 replies)
  81. Spells: DoT Damage Bug (1 replies)
  82. Miscellaneous: Minor Bug: New Bard Starts With Taunt Button it Can't Use (2 replies)
  83. Miscellaneous: Wall became seethrough in Cabalis West (0 replies)
  84. Merchants: Merchant/Vendor Mining Unclassic (0 replies)
  85. Game Mechanics: Gating at Near Death Reset My Hitpoints (0 replies)
  86. Game Mechanics: Hide wears off instead of being permanent (1 replies)
  87. Game Mechanics: Racial hide is too successful (14 replies)
  88. Spells: Enchanter Mesmerize does mem wipe too frequently (53 replies)
  89. Miscellaneous: No corpse therefore no gear (1 replies)
  90. Miscellaneous: No corpse therefore no gear (0 replies)
  91. Miscellaneous: Level 1-3 should respawn with newbie weapon, food + drink (0 replies)
  92. Miscellaneous: Range slot item display bug **IMPORTANT** (0 replies)
  93. Pathing Swamp of No Hope, very non classic (22 replies)
  94. Game Mechanics: Zero health to full from being unconscious (0 replies)
  95. Game Mechanics: Rogue Pick Pocket SK/paw Gnolls (2 replies)
  96. Game Mechanics: High Elf Infravision not working (0 replies)
  97. Miscellaneous: Typo In The Eula (1 replies)
  98. NPC Spawn Issue: Manslayer Caves in WW (1 replies)
  99. Miscellaneous: Crashing from chat posted to "Minimized" Window (0 replies)
  100. Game Mechanics: Main hand damage bonus is affecting bow damage (52 replies)
  101. Miscellaneous: Brown Rust Dye - Fine Plate Greaves (5 replies)
  102. NPC Spawn Issue: Iksar Bandit Lord (0 replies)
  103. NPC Spawn Issue: Qeynos hills (0 replies)
  104. Miscellaneous: Counteract Poison click time (3 replies)
  105. Game Mechanics: mage pets in lower guk pull the whole zone (1 replies)
  106. Miscellaneous: Cynthia has male sound effects (2 replies)
  107. Game Mechanics: Day/Night cycle issue. (0 replies)
  108. Quest Issue: GREEN Trooper Scale Quest Givers (1 replies)
  109. Game Mechanics: Low level mobs gating (19 replies)
  110. Spells: AoE targeting ...a bug? (0 replies)
  111. Game Mechanics: Pets acting like NPCs / Pets (with conflicting AI) (1 replies)
  112. Game Mechanics: A Level 60 Warriors Taunt should be effecting Level 60-65 Mobs (5 replies)
  113. Game Mechanics: Log issue - Wavecrasher proc / breath of the sea (0 replies)
  114. Miscellaneous: Paineel - Guard Captain Latorl - root bug - corpse stuck in wall (3 replies)
  115. Pathing Two guards stuck in a loop in Neriak Third Gate (0 replies)
  116. Game Mechanics: Bow Dmg Increased based off delay on 2 hand (3 replies)
  117. Game Mechanics: Corpse Rot being 7 days when it should be 1 day. (9 replies)
  118. Miscellaneous: Turbo mode? (3 replies)
  119. Spells: Enchanter pet has too much HP (24 replies)
  120. Game Mechanics: Slow vs. Backlstab seems bugged (3 replies)
  121. Game Mechanics: Rock golems in hole not behaving properly while rooted (0 replies)
  122. Game Mechanics: No push on Red? (3 replies)
  123. Game Mechanics: DRUID TRACKING (13 replies)
  124. Game Mechanics: 1 grouping Klandicar (33 replies)
  125. Miscellaneous: Forage bugged out in OOT, plus "exploit" message (1 replies)
  126. Quest Issue: Faction Issue - Bone Chips Quest (2 replies)
  127. Spells: Shaman pets are incorrectly gaining triple attack (21 replies)
  128. NPC Push (85 replies)
  129. Game Mechanics: MObs proc'ing fromr outside their melee range (1 replies)
  130. Miscellaneous: Hazy Opal not dropping (12 replies)
  131. Pathing Hermit Camp (2 replies)
  132. Quest Issue: Green Server: Summoning of* Quest Line (36 replies)
  133. Game Mechanics: Enchanter pet AI is completely fubar (5 replies)
  134. Game Mechanics: Lyendlln's Lute (36 replies)
  135. Game Mechanics: Highly Drunk when entering zone (3 replies)
  136. Miscellaneous: Gear color varies with character race (1 replies)
  137. Game Mechanics: melee is bugged? (2 replies)
  138. Spells: Many ToV 'fire'-based AoEs were in fact Cold based (until mid 2001?) (0 replies)
  139. Spells: CazicTouch was resistable (2 replies)
  140. Pathing fleeing mobs are so frustrating (0 replies)
  141. NPC Spawn Issue: Innoruuk should flee when low on hp (9 replies)
  142. Game Mechanics: Weight / Encumberance (0 replies)
  143. Game Mechanics: Arrow line of sight on GREEN. (0 replies)
  144. Miscellaneous: Shaman pets should not have any speed bonus. (6 replies)
  145. Pathing Water (0 replies)
  146. NPC Spawn Issue: Knight of Satir in Karnor is bugged (1 replies)
  147. Miscellaneous: Invisible boundaries in several zones (0 replies)
  148. Game Mechanics: Non-Buff Levitate (0 replies)
  149. Game Mechanics: Rain spells ko resists (0 replies)
  150. Game Mechanics: Plane of Hate Zone Out (3 replies)
  151. Miscellaneous: Tigeraptor Armor Tint (1 replies)
  152. Miscellaneous: Cloth armor drops in Misty Thicket not useable by halflings (1 replies)
  153. Game Mechanics: Harla Dar (0 replies)
  154. NPC Spawn Issue: There Shouldn't be Wandering Mobs West of Undead Ruins In Burning Woods (5 replies)
  155. Mage pet chain summoning on Blue is broken (85 replies)
  156. Miscellaneous: Client Recently Began Crashing (Really "Freezing": You Stay In-Game Without Control) (3 replies)
  157. Game Mechanics: Running out of yellow juice - snare players, reduce attack speed, prevent swimming (8 replies)
  158. NPC Spawn Issue: There were a LOT more crocs in the water in Oasis on live than on P99 (5 replies)
  159. Game Mechanics: Zones have gone almost 95% dark. (5 replies)
  160. Miscellaneous: Bonecrawler Hatchlings should potentially drop up to 3 spiderling silk? (0 replies)
  161. Game Mechanics: Disease dots should prevent mob regen (6 replies)
  162. Game Mechanics: Classic bugs with charm (9 replies)
  163. Miscellaneous: duxa ui messed up my client (0 replies)
  164. Spells: Skin Like Nature + Greenmist Recourse (2 replies)
  165. Miscellaneous: LAG and disconnects, even though connection is fine (0 replies)
  166. Merchants: Vendors charging wrong prices (5 replies)
  167. Pathing Piranhas pathing over the bridge in Nektulos (0 replies)
  168. Pathing Solb Zordakalicus Ragefire Pathing (0 replies)
  169. Miscellaneous: Wurmscale Fistwraps (0 replies)
  170. Quest Issue: Drop rate in Najena may be off (1 replies)
  171. Game Mechanics: a classic Bash bug (1 replies)
  172. Miscellaneous: Help! My character is stuck in a Pandora's box she can't get out! (1 replies)
  173. Game Mechanics: Bash from rear vs. fleeing mob almost never stuns (5 replies)
  174. Spells: Treeform'ing while dot'ed is bugged (0 replies)
  175. Game Mechanics: Zlandicar Loot Behavior (1 replies)
  176. Miscellaneous: Login to falling death (0 replies)
  177. Merchants: Dvis Zexus No Inventory (1 replies)
  178. Game Mechanics: Specialization Skill Goes Up Without Training (0 replies)
  179. Pathing Grenn in "A4" Area of PoM Ran Through Wall (5 replies)
  180. Pathing Velks spider pathing (0 replies)
  181. Spells: Ice Giants and Wiz Spell "Rend" (8 replies)
  182. Miscellaneous: Game Crashing in Wakening Lands (0 replies)
  183. Game Mechanics: Mob regains concentration and continues casting while stunned. (1 replies)
  184. Miscellaneous: Program to read old spdat.eff files - EQCaster (6 replies)
  185. Game Mechanics: Run speed with agility over 75 should remain normal on PCs (2 replies)
  186. Miscellaneous: P99 Tradeskilling Skill-ups Are Unclassically Tied to Success Rate (1 replies)
  187. Game Mechanics: Game crashing upon falling off Kelethin (1 replies)
  188. Game Mechanics: Giants Gating under the world in WL - summoning players (0 replies)
  189. Game Mechanics: Non-weapon items equipping to primary on loot despite instrument in secondary. (2 replies)
  190. Spells: Can't cast on target when both caster and target underwater (0 replies)
  191. Miscellaneous: Gamma adjustment does nothing in windowed mode (6 replies)
  192. Game Mechanics: Stuck in a window in Neriak (3 replies)
  193. Pathing Nexona (0 replies)
  194. Miscellaneous: Ogre Guards Teleporting Ontop of Player When Kiting (1 replies)
  195. Game Mechanics: Vulak is not AE'ing at all; Fight is now trivial (7 replies)
  196. Miscellaneous: A Monstrous Zombie (3 replies)
  197. Game Mechanics: SK EPIC (prob more than) Transparency BUG (0 replies)
  198. Miscellaneous: When orcs are given items, they should reply with a stock phrase (0 replies)
  199. Game Mechanics: Bard Charm Kiting (1 replies)
  200. Game Mechanics: Alchemy training (1 replies)
  201. Pathing Chardok Exit Ramp (0 replies)
  202. Game Mechanics: Possible "Knocked unconscious" bug ? (3 replies)
  203. Game Mechanics: Pathing Broken in CoM (0 replies)
  204. Game Mechanics: Rez timer continues when logged out! (3 replies)
  205. Pathing Balcony in Veeshans Peak (1 replies)
  206. Pathing First Wurm In Vp Walks Across Blue Pad (3 replies)
  207. Miscellaneous: training (9 replies)
  208. Pathing Pet pathing in caves (Field of Bone) (0 replies)
  209. Pathing Highpass Gnoll Issue (5 replies)
  210. Game Mechanics: On Teal at least: Mob Teleportation Casting on mobs above water (0 replies)
  211. Game Mechanics: Mob casting range (1 replies)
  212. Game Mechanics: Najena Level Req. (1 replies)
  213. Quest Issue: Missing Quest Commander Kane Bayle list portion (3 replies)
  214. Game Mechanics: pet commands should work in /say with the pet targetted (0 replies)
  215. Game Mechanics: /pet who leader should only work on YOUR pet (2 replies)
  216. Game Mechanics: Pets in dungeons should pace back and forth when in /pet follow or /pet guard me (2 replies)
  217. Game Mechanics: When a pet aggros a target *not* by /pet attack, it should say "Time to die, %t!" (0 replies)
  218. Quest Issue: 6th and 7th cudgels (0 replies)
  219. Game Mechanics: Clarity Should be stacking with Lich (evidence linked) (17 replies)
  220. Miscellaneous: Killing Yourself on Teal Makes You Respawn With No Mana (10 replies)
  221. Pathing a frenzied ghoul stuck somewhere in zone (3 replies)
  222. Spells: Evacuate (2 replies)
  223. Miscellaneous: The /pet attack *named* exploit/bug/feature (32 replies)
  224. Quest Issue: Hi am new i need a bit help pls (1 replies)
  225. Miscellaneous: Mac Desktop Classic Darkness Issue (1 replies)
  226. Miscellaneous: Item: Lyendlln’s Lute (1 replies)
  227. Pathing Mobs falling through world in growthplane after the Dec 15, 2019 patch (1 replies)
  228. Pathing Mob falling through floor in Mistmoore (0 replies)
  229. Pathing Pathing Issue at Frenzied Velium Broodling spawn in Velketor's Labyrinth (1 replies)
  230. Pathing 'Ghost Root' - An example from Velketor's Labyrinth (1 replies)
  231. Pathing Several pathing issues near AM/hand in Lguk (0 replies)
  232. Game Mechanics: Newbie items marked with a star should be soulbound (4 replies)
  233. Spells: asp Dot poison bug (0 replies)
  234. Game Mechanics: Elder Spiritist's Vambraces Clickie Effect (0 replies)
  235. Game Mechanics: Light Blue /consider color is incorrectly missing from P99 Blue (1 replies)
  236. Game Mechanics: channeling skill is broken (40 replies)
  237. Game Mechanics: Classic ZEM values, and special ZEM for levels 1-6 (47 replies)
  238. Game Mechanics: Pick Pocket on Green (1 replies)
  239. Game Mechanics: artificial difficulty to emulate classic (3 replies)
  240. Game Mechanics: glitched item that becomes invisible in hand (1 replies)
  241. Game Mechanics: Blackburrow gnolls have really long reach when shot with bow (1 replies)
  242. Miscellaneous: Box of the Void / Gnomish Vanishing Device (2 replies)
  243. Pathing Choas Flux spell line.. causing a quick up stairs or down stair jump. (0 replies)
  244. Game Mechanics: CHA seems to be impacting charm durations on P99 far more than it did on Live (32 replies)
  245. Game Mechanics: I am not sure if this is the right place to post (AGI debuff, Snare) (25 replies)
  246. Miscellaneous: Light Source Stacking (2 replies)
  247. Game Mechanics: mob hit range changed? (2 replies)
  248. Spells: Bard Epic isnt procing on group members. (4 replies)
  249. Game Mechanics: Mob hits on flat vs uneven ground (0 replies)
  250. Game Mechanics: Flashing Textures & Falling Through Zone (0 replies)