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  1. Game Mechanics: Mana After Dying (0 replies)
  2. Game Mechanics: Classic Cazic Thule DT Behavior (3 replies)
  3. NPC Spawn Issue: Phinigel Autropos shouldn't drop the bard backbone yet (2 replies)
  4. Game Mechanics: Unable to train meditate (1 replies)
  5. Game Mechanics: Pet aggro has been broken for several months (4 replies)
  6. Game Mechanics: Two-hander Damage Bugged: (4 replies)
  7. Game Mechanics: Underwater Stamina Usage (0 replies)
  8. NPC Spawn Issue: Nektulos has too many decaying skeletons (1 replies)
  9. Game Mechanics: trainer bug with pick locks? (2 replies)
  10. Game Mechanics: Non-magical bow/arrows hurt magic skinned enemies (0 replies)
  11. Game Mechanics: NPCs could summon from 100% hp until June 1999 era (1 replies)
  12. Miscellaneous: Monthly EQ patch zips from March 2000 to April 2001 (3 replies)
  13. Miscellaneous: Pre-revamp Alchemy (ie, alchemy before Feb 2000 patch) (2 replies)
  14. Miscellaneous: Player window disappeared only in my resolution (1 replies)
  15. Spells: Illusion: Tree does not turn you into a tree (0 replies)
  16. Pathing An undead barkeep - Unrest (0 replies)
  17. Game Mechanics: Meditate did not aggro every mob always (2 replies)
  18. Pathing Cloaked Dhampyre/Fountain mobs in Mistmoore (1 replies)
  19. Pathing Cazic Thule AoF (0 replies)
  20. Game Mechanics: Fear'ed PC's getting warped to succor location on Blue (0 replies)
  21. Pathing After 3/25 Patch, pathing worse than ever (0 replies)
  22. Spells: Tree form bugged (1 replies)
  23. Spells: Blood_of_the_Dhampyre (0 replies)
  24. Spells: Mana taken but spell not cast (3 replies)
  25. Miscellaneous: Putting bags inside of other bags (0 replies)
  26. Game Mechanics: Druids at WC rings melee hits from afar. (0 replies)
  27. Game Mechanics: Ring of the dead was all/all and multi-questable (15 replies)
  28. Spells: Early random mesmerization breaks (0 replies)
  29. Game Mechanics: Throwing Ranged Attack fails with Coldstone (ammo) equipped (2 replies)
  30. Game Mechanics: Low Levels in the PLANES! It's classic. (4 replies)
  31. Pathing Drowned Citizens (1 replies)
  32. Game Mechanics: Slam on magical creatures did not work until Dec 1999 era (1 replies)
  33. Pathing Z axis in MM castle (1 replies)
  34. Miscellaneous: Pearl Kedge Totem should mainhand usable (1 replies)
  35. Spells: Syvelian's Anti-Magic Aria (Bard Cancel Magic lvl 40) (2 replies)
  36. Miscellaneous: Bard Pick Lock (2 replies)
  37. Pathing Cazic Thule - AoF camp - Z Axis warping (1 replies)
  38. Miscellaneous: Trade Window Bugged (0 replies)
  39. NPC Spawn Issue: Loot Tables for 3 50's npc in Nek are gone (1 replies)
  40. Quest Issue: Rain Caller quest was not fully implemented until October 1999 (1 replies)
  41. Game Mechanics: Cancel magic worked outside party till October 1999, didn't aggro npcs till Jan 2000 (0 replies)
  42. Game Mechanics: Naggy and Vox did not see invis until October 1999 (0 replies)
  43. Miscellaneous: Kedge Keep wasn't itemized until October 1999 (3 replies)
  44. Miscellaneous: Spawn, weapon, and NPC merchant dumps from mid-1999 and Jan 2000 (9 replies)
  45. Spells: Radiant Visage not Stacking with Brilliance (0 replies)
  46. Game Mechanics: Ability recovery time not yet met - Monk - Round Kick (1 replies)
  47. Game Mechanics: Stuck In Sand Dune - Falling Through World (0 replies)
  48. Pathing Unrest pathing (1 replies)
  49. Spells: pacify and cha (3 replies)
  50. Pathing Watchman Mylz - Steamfont (1 replies)
  51. Pathing Pathing with /pet guard here is broken (1 replies)
  52. Miscellaneous: Monks could use Rubicite until early May 1999 (2 replies)
  53. Game Mechanics: Lighting in Kedge (0 replies)
  54. Quest Issue: Thex Dagger era isn't correct (Should be October 1999 only) (7 replies)
  55. Spells: Minor Illusion Bug (0 replies)
  56. Quest Issue: Cleric Sol Ro Quest and Bilge Farfathom (3 replies)
  57. Quest Issue: Stumpwatch and Cabinwatch '99 (7 replies)
  58. Miscellaneous: Highkeep has too many lights clashing (2 replies)
  59. NPC Spawn Issue: Fierce Impaler in Kedge on the wrong spawn (0 replies)
  60. Spells: clalrity and birlliance dont' stack correctly (1 replies)
  61. Spells: Many Enchanter spellbook and spellgem icons were different until March 2000 (0 replies)
  62. Miscellaneous: Dark elves should be Apprehensive to Heretics until Paineel release (0 replies)
  63. Game Mechanics: Until early 2000, buffs on pets (and NPCs) lasted 3x longer than on PCs (3 replies)
  64. Spells: Level 44 pet summon lvl range was wider before December 2000 era (4 replies)
  65. Game Mechanics: Pets should have an innate proc rate bonus with weapons until November 2000 (14 replies)
  66. Game Mechanics: /pet guard here & /pet guard me: different behaviour in early game (9 replies)
  67. Game Mechanics: Pets and mobs that path outside of the playable game area should 32k (0 replies)
  68. Game Mechanics: F1 twice to target pet, and /pet target, should not work until July 1999 (0 replies)
  69. Spells: Original implementation of Spell Research - Recipes (1 replies)
  70. Spells: Necro Life Tap not landing on Dragons (0 replies)
  71. Game Mechanics: Seafury Cyclops and Water (0 replies)
  72. Game Mechanics: PvP Damage Reduction should not apply to self-casted spells until Sept 1999 era (18 replies)
  73. Pathing Can't attack spectre's that go into the water (2 replies)
  74. Spells: Is there one chanter that has "Feedback" spell? (7 replies)
  75. Game Mechanics: Heaing aggro is bugged (4 replies)
  76. Game Mechanics: MOBs running away loop for many seconds (5 replies)
  77. Pathing Guards in East Freeport ignoring path nodes (4 replies)
  78. NPC Spawn Issue: Thistle and Bracken Underbrush (7 replies)
  79. Spells: Life Leech (SK 49) Should be 1/2000 era, and scroll should be NODROP (2 replies)
  80. Miscellaneous: MM cannot loot corpse (3 replies)
  81. Pathing Z-Axis still messed up in Unrest (3 replies)
  82. Game Mechanics: Randomization Issues (2 replies)
  83. Game Mechanics: Bard Song Range, Melee Range Bugs (3 replies)
  84. Pathing Monster pathing out of Ass/Sup camp lguk (1 replies)
  85. Pathing HighKeep (0 replies)
  86. Miscellaneous: Not sure if it was always this way, but a NRO texture looks off (1 replies)
  87. Spells: Lull line/mechanics are messed up (0 replies)
  88. Miscellaneous: Track not leveling up? (2 replies)
  89. Game Mechanics: spell push forces mobs to warp upstairs (1 replies)
  90. Game Mechanics: FD and pets (7 replies)
  91. NPC Spawn Issue: City Guards Should Be Quick Spawns Until May 2000 Era (21 replies)
  92. Game Mechanics: Spectre run speed (21 replies)
  93. Game Mechanics: Can not zone into CT on a level 1 ogre (1 replies)
  94. Miscellaneous: Mobs warping / disappearing in SK (1 replies)
  95. Miscellaneous: Pet trade (3 replies)
  96. Spells: Tiered spell fx: We all start at tier 2 (lvl 24)? (1 replies)
  97. Game Mechanics: Unrest Fungus slow is actually haste. (2 replies)
  98. Pathing Upper Guk "3-Way" (3 replies)
  99. Game Mechanics: Tashan series should be resistable until May 1999 patch era (3 replies)
  100. Pathing NPC ghosting in the mansion (12 replies)
  101. NPC Spawn Issue: Deputy Eigon and Poolt in Misty Thicket Bugged (2 replies)
  102. Miscellaneous: Box of Abu-Kar drop-rate supposed to be this high? (3 replies)
  103. Spells: Pacify can't overwrite Calm (0 replies)
  104. NPC Spawn Issue: Rogue Errands - Guard Stald in Highhold Pass (1 replies)
  105. Pathing Major/deadly Pathing Problem in Najena (0 replies)
  106. NPC Spawn Issue: Gynok Moltor Spawn Rate (3 replies)
  107. Miscellaneous: Swimming in the Ak'Anon Waterfall (0 replies)
  108. Game Mechanics: Equestrielle indifferent to a Troll Cazic Shadowknight player (4 replies)
  109. Game Mechanics: Strobelights - everyone can see it (2 replies)
  110. Pathing Swimming Mobs (3 replies)
  111. Miscellaneous: Non classic things (3 replies)
  112. Game Mechanics: Unrest Locked Doors (5 replies)
  113. Miscellaneous: Targetting keys while casting; pet commands while casting (5 replies)
  114. Spells: Enchanter: Brilliance not stacking with CHA buff (0 replies)
  115. Quest Issue: Goblin Ice Necklace Drop Rate (0 replies)
  116. Quest Issue: Darkforge Armor NPCs should spawn in Najena and Mistmoore from Oct1999 to Feb2000 (8 replies)
  117. Quest Issue: Darkforge Armor should weigh the same as unsized Crafted Armor until May 2000 (0 replies)
  118. Quest Issue: Crafted Armor should not have any stats but AC until October 1999 patch era (4 replies)
  119. Game Mechanics: Root did not originally break on damage. (0 replies)
  120. Game Mechanics: Mob reset was originally much longer, with a random component (2 replies)
  121. Pathing Cazic-Thule Charmed Pets Pathing (1 replies)
  122. Quest Issue: Perrir Zexus ate my Leatherfoot Cap (10 replies)
  123. Pathing Ass/Supp Pathing (1 replies)
  124. Game Mechanics: Skill Specialization raises above 50 on it's own (7 replies)
  125. Game Mechanics: Bolts, emergency surgery needed. (0 replies)
  126. Miscellaneous: Command "/pet Health" not in game until patch June 7, 1999 (1 replies)
  127. Game Mechanics: Nagafen and pets (7 replies)
  128. Miscellaneous: Glimmer ring (14 replies)
  129. Game Mechanics: Light source priority not working (0 replies)
  130. Miscellaneous: Loading screen is wrong (1 replies)
  131. Quest Issue: Bug completing Thex Dagger quest (1 replies)
  132. Game Mechanics: LIST System Broken Doesn't Reset (19 replies)
  133. Miscellaneous: ''too far away to loot your corpse'' (3 replies)
  134. Miscellaneous: Levitating corpse (1 replies)
  135. Game Mechanics: Ensnare should have a chance to break randomly, like root, until April 2000 (1 replies)
  136. Miscellaneous: reinforced medicine bag (0 replies)
  137. Miscellaneous: Edit: /List is Negated by FD classes (11 replies)
  138. Game Mechanics: Able to train Meditate before the required level (5 replies)
  139. Game Mechanics: Secondary factions should not be adjusted when primary faction is maxed/bottomed (2 replies)
  140. Miscellaneous: No player found (0 replies)
  141. Game Mechanics: Any spell dmg pushes mobs up a floor in unrest (6 replies)
  142. Game Mechanics: Accidental KSing bug? (7 replies)
  143. Miscellaneous: unknown tongue group output on macro (1 replies)
  144. Miscellaneous: Humanoid mobs should 'thank' players when they are given items (1 replies)
  145. Game Mechanics: Wizard guildmaster offers meditation to -4 wizards (1 replies)
  146. Spells: Adorning Grace (0 replies)
  147. Game Mechanics: Level 51+ Mobs should not summon players to them (1 replies)
  148. Miscellaneous: Certain skeletons drop kunark/velious items (1 replies)
  149. Pathing Rooting an NPC as it runs towards you (6 replies)
  150. Miscellaneous: Magician and Necro pets shouldn't grow in size or change colour until October 1999 (22 replies)
  151. Quest Issue: Tearon Bleanix KOS After Princess Lenya Hand-In (13 replies)
  152. Pathing Major Z-axis issues (1 replies)
  153. Game Mechanics: unconscious (1 replies)
  154. Merchants: Donlo Goober ninja faction change? (1 replies)
  155. Game Mechanics: Research success rate (12 replies)
  156. Game Mechanics: Mage pets research (54 replies)
  157. Pathing Fleeing mob pathing issues (with exciting video) (1 replies)
  158. Game Mechanics: Feign Death Memory Blur (1 replies)
  159. Vopuk Shralok on Teal (0 replies)
  160. Game Mechanics: Guild Officer Promotion (3 replies)
  161. Game Mechanics: Training Meditate Before Level Requirement (2 replies)
  162. Pathing Runnyeye high level spawns wall clipping, aggro across zone (3 replies)
  163. Quest Issue: Monk sash quest (1 replies)
  164. Game Mechanics: Item research (1 replies)
  165. Miscellaneous: Research containers are not in their classic state (3 replies)
  166. Pathing No exp awarded from kills after leaving water. (0 replies)
  167. Game Mechanics: Pet casting and damage (9 replies)
  168. Spells: Solon's Bewitching Bravura - Bard 39 Charm (1 replies)
  169. Pathing Guards/golems in nektulos path behind lavastorm zoneline (2 replies)
  170. Game Mechanics: Don't let Nagafen or Vox through small openings (19 replies)
  171. Spells: Target's health bar does not decrease when bolt spells are used (7 replies)
  172. Game Mechanics: Enchanter pet does not attack enemies while in water (6 replies)
  173. Miscellaneous: Missing space in sentence (0 replies)
  174. NPC Spawn Issue: Highpass Hold - a gnoll flamepaw (2 replies)
  175. Spells: Gather Shadows (3 replies)
  176. Pathing Ocean of Tears Water (0 replies)
  177. Game Mechanics: Meditate training for druid (0 replies)
  178. Game Mechanics: Respawn with 75% mana (6 replies)
  179. Miscellaneous: Problems zoning this morning (4 replies)
  180. Miscellaneous: No Meditate button (6 replies)
  181. Miscellaneous: Highpass Orcs nonclassic faction hits (3 replies)
  182. Merchants: Shadow Compact ; Screaming Terror (4 replies)
  183. Game Mechanics: Zoning with low health/unconscious results in full health (3 replies)
  184. Game Mechanics: Ward Summoned Not Casting (0 replies)
  185. Miscellaneous: Potential Bug with No Manastones Dropping (73 replies)
  186. Merchants: Minor Summoning: Fire sold in Erud (2 replies)
  187. Game Mechanics: Melee swing timers should reset upon spellcast (0 replies)
  188. Game Mechanics: Necro Life Tap line (3 replies)
  189. Miscellaneous: Basic Lute allowing primary slot to be used (1 replies)
  190. Game Mechanics: Should be generic Spell Casting message prior to Velious [Dec2000] era (0 replies)
  191. Miscellaneous: Meditate (2 replies)
  192. Miscellaneous: Losing mana after zoning (0 replies)
  193. Game Mechanics: Mesmerise spells seem to mem blur way too often (2 replies)
  194. Quest Issue: Tomer's Rescue (4 replies)
  195. NPC Spawn Issue: Half of toxxulia only spawning pixies (0 replies)
  196. Game Mechanics: Low level mobs double attacking (19 replies)
  197. Game Mechanics: Giants not seeing invis (11 replies)
  198. Miscellaneous: Some Bugs to squash since launch. (1 replies)
  199. Miscellaneous: Toolbox inside a toolbox (0 replies)
  200. Quest Issue: Shakey's Stuffing, Wee Harvester (1 replies)
  201. Game Mechanics: Guild masters still show blue exp bar (0 replies)
  202. Game Mechanics: Can't heal unconscious players. (1 replies)
  203. Game Mechanics: Swimming Gains while Num Lock and AFK (1 replies)
  204. Game Mechanics: Rivervale Forge Kicking Player from Game (4 replies)
  205. Pathing Mob unable to be hit in Befallen (0 replies)
  206. Game Mechanics: Fishing on boats (1 replies)
  207. Spells: Channeling (2 replies)
  208. Game Mechanics: /pet attack command not working properly (1 replies)
  209. Miscellaneous: Gems is playable (0 replies)
  210. Miscellaneous: Disco Party Lighting (0 replies)
  211. Game Mechanics: Is meditate broken? (0 replies)
  212. Merchants: Kevlin Diggs RV (0 replies)
  213. Miscellaneous: Female Dwarf Plate Helm clips (1 replies)
  214. Miscellaneous: Unable to attack mobs in water (3 replies)
  215. NPC Spawn Issue: No Rabid Wolves or Grizzlies in WK (1 replies)
  216. Game Mechanics: Paladin Training bug in Felwithe (0 replies)
  217. Pathing Tann Cellus pathing bug near uguk (0 replies)
  218. Quest Issue: quest experience very broken (25 replies)
  219. Game Mechanics: Enchanter Charm - Something is amiss (6 replies)
  220. NPC Spawn Issue: Tolon Nurbyte spawns as a Merchant, and breaks your UI if you try and sell to him (0 replies)
  221. Spells: Self Targeted Projectile Spells consume no mana and provide skill ups (0 replies)
  222. Spells: Necro Twitch (1 replies)
  223. Game Mechanics: Blue / Green character names (5 replies)
  224. Game Mechanics: "flying" mobs in water unhitable (2 replies)
  225. Game Mechanics: Meditate (0 replies)
  226. Quest Issue: Item: Ring of the Dead is race/class restricted for the click (2 replies)
  227. Pathing Fear Kiting on the "Lawn" in the Erudin Palace Docks PoD Area (0 replies)
  228. Pathing LGuk Liveside "Zone Out Frog" warped through walls (0 replies)
  229. Miscellaneous: No dogs allowed in Rivervale Bank (2 replies)
  230. Spells: Bard invis drops (12 replies)
  231. Miscellaneous: UI issue for character screen (0 replies)
  232. Miscellaneous: Weapon disapeared after looting body (4 replies)
  233. Game Mechanics: Invisible Characters (3 replies)
  234. Pathing Oasis mobs floating in air (0 replies)
  235. Quest Issue: Tonics for Groflah (2 replies)
  236. NPC Spawn Issue: Extra Kobold Camp in Steamfont (10 replies)
  237. Game Mechanics: Kicking Snakes (6 replies)
  238. Game Mechanics: PGT, No stat changes with weaken (2 replies)
  239. Game Mechanics: Harm Touch Button repops when not available (5 replies)
  240. Game Mechanics: PVP Flagged Group Members on Green (1 replies)
  241. Miscellaneous: Macro 'social name' field text defaults to black since patch (hard to read) (5 replies)
  242. Spells: Ranger lvl 255 required (1 replies)
  243. Miscellaneous: some "no drop" items trading. (7 replies)
  244. Miscellaneous: Client crashes upon death (1 replies)
  245. NPC Spawn Issue: aqua goblin marauder (4 replies)
  246. Merchants: era rules for merchant items (research requested) (38 replies)
  247. Miscellaneous: Skill training failure takes a training point (2 replies)
  248. Miscellaneous: Shattered Warbeads should not drop in Misty (1 replies)
  249. Miscellaneous: East Karana Bridge not Lit Up @ Nite (1 replies)
  250. Miscellaneous: Large Sewing Kit Should Weigh 0.4 (2 replies)