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- Game Mechanics: Cabilis Residents faction... (3 replies)
- Pathing Cabilis Guards parkour adepts? (4 replies)
- Game Mechanics: "Your target is immune to changes in its attack speed." (14 replies)
- Game Mechanics: Unable to perform actions bug (0 replies)
- Spells: O'Kiels Radiation and Mage Fire Shield lines not stacking (3 replies)
- Spells: Demi Lich / Arch Lich (5 replies)
- Game Mechanics: Monk H2H should cap identically with 1HB (7 replies)
- NPC Spawn Issue: The Skeleton in Grobb (7 replies)
- Game Mechanics: Weighted Axe and Pets (64 replies)
- Spells: Dots in wrong slot / dispelling (8 replies)
- Miscellaneous: Najena tentacles terrors missing drain cast (8 replies)
- Miscellaneous: Fire imps missing damage shield / fire burst (3 replies)
- Miscellaneous: Static Tradeskill Containers (3 replies)
- Miscellaneous: Cleric NPCs shouldn't be able to Bash (4 replies)
- Miscellaneous: Ashenbone Shield should not be usable by Iksar (1 replies)
- Game Mechanics: Pickpocket should not have a level limit pre Feb 21, 2001 (1 replies)
- NPC Spawn Issue: Retlon Brenclog isn't on instant respawn. (2 replies)
- Miscellaneous: NPC incorrect name: "burynai forage" in KC (6 replies)
- Game Mechanics: The Hole, being summoned or Gating issue (6 replies)
- Game Mechanics: In town guards not nearly resistant enough (25 replies)
- Game Mechanics: dead in TT with lag bug (1 replies)
- NPC Spawn Issue: More Lavastorm: Fire imps? Fire sprites? (6 replies)
- Game Mechanics: Necro heal recourse incorrectly dispellable (111 replies)
- Game Mechanics: Blind and Fear stacking (0 replies)
- Miscellaneous: issue sending tells (5 replies)
- Miscellaneous: Corpses getting stuck in The Hole (10 replies)
- Game Mechanics: One Hundred Blows duration seems strange (6 replies)
- Game Mechanics: Mage pets (other pets too?) are not generating proper agro (12 replies)
- Miscellaneous: Why did I get aggrod? (14 replies)
- Game Mechanics: Invis Preventing Re-Aggro (8 replies)
- Merchants: Xzibit vendors in Cabilis (3 replies)
- Miscellaneous: Food / Drink Consumption Rate (6 replies)
- Game Mechanics: Feign Death issues (DOTs & Snares) (23 replies)
- Game Mechanics: Monk H2H skill should be equal to their 1HB skill (2 replies)
- Game Mechanics: Chardok mob AC (3 replies)
- Miscellaneous: Velious: Call of the zero and rooted ntov mobs (1 replies)
- Miscellaneous: Running Through Tunnels/Tight Spaces Glitch (1 replies)
- Game Mechanics: Iksar Illusion - Does it grant regen yet? (2 replies)
- Miscellaneous: Forums Bug: Can't opt out of Rants and Flames (84 replies)
- Miscellaneous: Metal Bits (6 replies)
- Spells: Bard Songs (2 replies)
- Game Mechanics: Knocked Unconcious Early (15 replies)
- Game Mechanics: Bugged looting related to a 'skipped' slot in a bag (4 replies)
- Quest Issue: Brain Bite or Concussion Spell (3 replies)
- Pathing Prak - Highpass Hold (0 replies)
- NPC Spawn Issue: Lich of Miragul Variance (3 replies)
- Game Mechanics: Make this UI *mandatory* on both servers (18 replies)
- Game Mechanics: Hotbars 2-4 not keymapping properly (2 replies)
- Game Mechanics: Trak touch is resetting fte (3 replies)
- Changes to the Circlet of Shadows? (9 replies)
- Spells: Flaming Sword of Xuzl (5 replies)
- Spells: Mage Bolts (flame bolt, bolt of flame, scars of sigil, seeking flame of seukor) (7 replies)
- Game Mechanics: Ak'Anon Guides Non-Working (14 replies)
- Miscellaneous: Gating in-zone can bug melee(PvP)/character position (5 replies)
- Game Mechanics: NPC Summon Isssue (10 replies)
- Spells: (Wizard) Port to Sky --> Harvest cooldown refreshes early (2 replies)
- Miscellaneous: Dragon Spine Staff should be droppable in VP 1.0? (12 replies)
- Spells: Shaman: Guardian / Shroud of the Spirits (4 replies)
- Game Mechanics: Trak Shrooming Clears Aggro and/or Resets FTE (31 replies)
- Miscellaneous: Allizewsaur drop rate? (1 replies)
- Quest Issue: Brain Bite (Concussion) (0 replies)
- Game Mechanics: Eye of Tallon and Plane of Sky (2 replies)
- Miscellaneous: Tells to pvp. (0 replies)
- Game Mechanics: Discs should not refresh while offline... (6 replies)
- Game Mechanics: Bard "spell casting" (0 replies)
- Miscellaneous: Mage Air/Epic pet wrong graphic (2 replies)
- Spells: Songs fading on zoning (0 replies)
- Game Mechanics: Throwing Weapon hotbar bug (1 replies)
- Game Mechanics: Hide and Sneak and Monster /considers (28 replies)
- Spells: Necro's and their current lameness (26 replies)
- Game Mechanics: Guild leader bug? (3 replies)
- Spells: Taper Enchantment (0 replies)
- Quest Issue: Necro epic stats (1 replies)
- Game Mechanics: Attacking Dragon Charm Pet With Faction (6 replies)
- Miscellaneous: Skill Caps are wrong based on classic data (2 replies)
- Miscellaneous: NPCs casting CC spells (3 replies)
- Miscellaneous: Bow of the Underfoot rarity (34 replies)
- Spells: Bard Song (4 replies)
- Miscellaneous: Regeneration and feet like cat? (3 replies)
- Game Mechanics: Blue Server PvP Code (13 replies)
- Game Mechanics: Strength to Attack Formula (1 replies)
- Game Mechanics: Spell: Burnout (all) bugged? (3 replies)
- Miscellaneous: Classic Sneaking/Crouching Music (1 replies)
- Game Mechanics: Fear not doing its thing (1 replies)
- Game Mechanics: soulfire should be usable (16 replies)
- Spells: 10% Healing Penalty (6 replies)
- Spells: Benevolence stacking (1 replies)
- Miscellaneous: Red/White Dragon Tooth -- Staff of Forbidden Rites (5 replies)
- Spells: Lich series zoning bug (1 replies)
- Game Mechanics: Bard songs shouldn't be affected by level restrictions (1 replies)
- Game Mechanics: Bard Invis Songs Interfere with Invis/Gather Shadows (3 replies)
- Spells: Rage of Tallon (2 replies)
- Spells: Group resist magic (7 replies)
- Game Mechanics: Assassinate (19 replies)
- Pathing Harmony not working correctly in High Keep (1 replies)
- Game Mechanics: Track not showing correct PC/NPC locations (4 replies)
- Game Mechanics: Going "unconscious" above 0% health (2 replies)
- Spells: Harm Touch should be partially resistable? (6 replies)
- Spells: Demi Lich & Arch Lich (3 replies)
- Pathing Sebilis upper/lower (0 replies)
- Game Mechanics: Field of bone/Frontier mountain bind points (30 replies)
- Game Mechanics: Auto Stand When Casting a Spell (18 replies)
- Game Mechanics: Missed Backstab generating high threat (11 replies)
- Game Mechanics: PoSky Mob Corpses unlootable (1 replies)
- Game Mechanics: Barbarian Cultural Blacksmithing Bug (1 replies)
- Miscellaneous: Fairy Hide Mantle wont recharge (4 replies)
- Game Mechanics: sky item recharge (Necklace of Resolution Necklace of Resolution & Amulet of void" (4 replies)
- Game Mechanics: No rez dialogue, unrezzable corpse (4 replies)
- Miscellaneous: Torch holding position (9 replies)
- Spells: Wizards Spell: Evacuate Ro (25 replies)
- Game Mechanics: Z-Axis (30 replies)
- Miscellaneous: Murky Vial - Blinds, but doesnt Shadow Step (5 replies)
- Spells: Trucidation, component use (6 replies)
- Game Mechanics: NPCs casting spells that they shouldn't until a certain era (21 replies)
- Spells: Diamondskin usable by SKs, Post-Velious Hybrid Improvement (4 replies)
- Miscellaneous: Right Click to Eat/Drink Post-Velious Enhancement (2 replies)
- Game Mechanics: Melee wont work (8 replies)
- Miscellaneous: Sneak/Hide + invis and attacking still shows parenthesis around name (0 replies)
- Game Mechanics: Line of Sight Checks for Spells are Incorrect for this Era (6 replies)
- Merchants: Go on, keep the change (9 replies)
- Game Mechanics: Not being able to hit mobs, not showing same zone etc (1 replies)
- Game Mechanics: Blacksmithing Trivals (51 replies)
- Game Mechanics: mobs fleeing (19 replies)
- Game Mechanics: Spite golems in Hate (12 replies)
- Game Mechanics: Drunken Communication Broken (1 replies)
- Spells: Resist Checks (25 replies)
- Game Mechanics: Decaying skeleton aggro (21 replies)
- Game Mechanics: Attempting to Cast a spell immediately upon zoning freezes actions (1 replies)
- Game Mechanics: Light Blue /consider should not exist. (1 replies)
- Pathing Hill of bugged mobs in Warsliks (0 replies)
- NPC Spawn Issue: Change Oggok Guard Respawn timer from 20+ minutes to 6 minutes. (1 replies)
- Game Mechanics: Necro pets (3 replies)
- Merchants: Pommel molds, no longer exist? (7 replies)
- Miscellaneous: Pet Random Attack Mobs?? WHY!! (7 replies)
- Game Mechanics: Defense skill wont raise! (6 replies)
- Pathing Hole Undead Castle Ledge (3 replies)
- Game Mechanics: Consolidated Loraen Bugs (34 replies)
- Game Mechanics: Warrior aggro procs are probably wrong (63 replies)
- Quest Issue: Stanos is BUGGED (3 replies)
- Spells: Malo / Malosini stack (4 replies)
- Game Mechanics: Buggy Forge / Inventory Behavior (6 replies)
- Miscellaneous: Perma Levi (4 replies)
- Spells: Sebilite Pox (6 replies)
- Miscellaneous: Feverblade - Bane of Shissar (17 replies)
- Game Mechanics: Mana Stone / Manna Robe sound effect issue (2 replies)
- Game Mechanics: Intimidate (Monk) successful use does not break invis (1 replies)
- Game Mechanics: AC may not be working correctly (98 replies)
- Game Mechanics: Skill caps seem bugged (4 replies)
- Miscellaneous: /guildmotd Post-Velious Command (12 replies)
- Miscellaneous: Weight Reduction Bags should not Display Percentage of Reduction (4 replies)
- Miscellaneous: Combine Containers Should Eat Improper Combinations (7 replies)
- Miscellaneous: Laundry List of Functionality (6 replies)
- Game Mechanics: Succor Point in Skyfire (6 replies)
- NPC Spawn Issue: South Ro - Impossible to Hit Mobs (1 replies)
- Miscellaneous: Veeshan's Peak Minimum Level? (5 replies)
- Pathing ladders don't work (2 replies)
- Game Mechanics: Sneak/hide and pulling not working like it should IMO (1 replies)
- Game Mechanics: Hide not breaking from bard songs or beneficial spells (14 replies)
- Miscellaneous: Early Jewelcrafting (0 replies)
- Game Mechanics: Lesser charbone skeleton fleeing at low life (6 replies)
- Miscellaneous: Do Banker NPCs on P99 auto-equip armor given to them by players? (10 replies)
- Spells: Group Spells/Songs "Too High for Intended Target" that is out of group (4 replies)
- Game Mechanics: Items that proc "Cleanse" (11 replies)
- Miscellaneous: Project in town guards (104 replies)
- Miscellaneous: Toxxulia Forest - Classic Times (27 replies)
- Game Mechanics: Mobs Under World in LOIO (0 replies)
- Game Mechanics: Illusions no longer affect faction? (23 replies)
- Miscellaneous: BindWound Skill Broke? (2 replies)
- Miscellaneous: Epic Pet Graphic (16 replies)
- Miscellaneous: Non-CSR/ Training (20 replies)
- Game Mechanics: Dispell works on ANYONE!? (11 replies)
- Miscellaneous: Imbued Platinum Fire Ring (3 replies)
- Game Mechanics: Make Poison GM Train(ed)? (7 replies)
- Miscellaneous: Fire Goblin Skin does not have the correct graphic (1 replies)
- Game Mechanics: deathtouch not instant (17 replies)
- Miscellaneous: Character failing to load (5 replies)
- Spells: Minion of Shadow pet summoning wrong color (3 replies)
- Game Mechanics: Memorizing and scribing spells should be based on meditate skill (13 replies)
- Game Mechanics: Fleeing SoWed(?) Snared Mobs (2 replies)
- Miscellaneous: Bugged Roofs in Freeport (4 replies)
- Game Mechanics: Ranger tracking (5 replies)
- Game Mechanics: Is Robe of the Spring still dropping? (3 replies)
- Spells: Invigorate on Trakanon BPs (12 replies)
- Game Mechanics: Odd npc caster behavior (11 replies)
- Game Mechanics: Track - Targets not showing (61 replies)
- Game Mechanics: Rog Sneak / Hide (18 replies)
- Game Mechanics: Indicolite should be wearable by all, including iksars (12 replies)
- Spells: Cancel magic can be resisted by yourself? (2 replies)
- Pathing Charasis summoned under world. (1 replies)
- Miscellaneous: After Corpse Summon - Missing Lev Cloak + Telescope (0 replies)
- Miscellaneous: Remove item linking (26 replies)
- Game Mechanics: Ranger tracking nerf? (10 replies)
- Miscellaneous: 1018 Information Thread (8 replies)
- Miscellaneous: Corpses at different locations (client/server sync?) (4 replies)
- Spells: Differences in Spell Cast time and Mana Cost (18 replies)
- Spells: Fury/Rage (0 replies)
- Game Mechanics: Ixiblat Immune to Memblur (2 replies)
- Pathing Kedge Keep - ferocious hammer head/PH do not path (0 replies)
- Game Mechanics: Non-classic issues in PoSky (16 replies)
- Miscellaneous: Upper Guk live Froglok faction wrong? (5 replies)
- Spells: Ducking to Interrupt Spells/Items (5 replies)
- Miscellaneous: Bloated Belly - Unable to climb up from water. (4 replies)
- Miscellaneous: Wu's Fist of Mastery (49 replies)
- Pathing Lower Guk Mob Pathing (2 replies)
- Game Mechanics: Charmed npcs do too much damage (28 replies)
- Spells: Cancel magic aggro (14 replies)
- Spells: summoning pet near wall in lguk (1 replies)
- Quest Issue: Lich of Miragul (10 replies)
- Game Mechanics: Ridiculous Critical Resist Rate for Necromancer Lulls (27 replies)
- Game Mechanics: Bard Casting Bar disappears (5 replies)
- Spells: Eye of Zomm underwater (4 replies)
- Game Mechanics: More than 4 npc's shouldn't be able to attack a target at once (60 replies)
- Game Mechanics: Retaining levels upon deleveling (9 replies)
- Miscellaneous: Post for Zade (9 replies)
- Pathing ladder issue in guk (5 replies)
- Game Mechanics: Teir'dal forge making Enchanted Adamantite Jointing (2 replies)
- Game Mechanics: Charmed Pets buffing owner? (2 replies)
- Miscellaneous: Weather cycle off in Kunark? (3 replies)
- Game Mechanics: Double Attack Animation (9 replies)
- Miscellaneous: Plane of Air - Dueling should be dangerous (12 replies)
- Game Mechanics: Invis and Invis to Undead - /consider issues (10 replies)
- Spells: Rangers: Skin like Nature (7 replies)
- Spells: Invis/ITU stacking (22 replies)
- Pathing The Hole pathing bug (0 replies)
- Game Mechanics: Defensive should only impact damage taken (10 replies)
- Game Mechanics: Spell Interruption Should Still Consume Regeant (0 replies)
- Quest Issue: Indigo Brotherhood Faction (14 replies)
- Game Mechanics: Cancel magic on LD players (1 replies)
- Game Mechanics: Torpor Snare with Turgurs Slow (0 replies)
- Game Mechanics: Manastone should not be usable in any zone besides Classic (7 replies)
- Game Mechanics: Rogue hide and sneak being invis to mobs should be skill dependant (50 replies)
- Spells: Shaman spell sound effects (0 replies)
- Spells: Bard Mana Song Range (3 replies)
- Spells: fear (6 replies)
- Game Mechanics: Plane of Sky Missing Line of Sight Blocker (13 replies)
- Miscellaneous: Item linking (11 replies)
- Game Mechanics: Bard song casting bar poofing (2 replies)
- Spells: Fungal Regrowth and stacking (8 replies)
- Spells: darkness/snare (4 replies)
- Spells: Regen and Boil Blood (2 replies)
- Miscellaneous: Unexpected Half Elf Ranger bonus (8 replies)
- Pathing Warping enemies in unrest (0 replies)
- Game Mechanics: Oggok Bouncers do not dual wield (0 replies)
- Game Mechanics: Skill: Instill Doubt incorrect (1 replies)
- Game Mechanics: Lay Hands doesn't stay greyed out (5 replies)
- Miscellaneous: Unable to hit with melee after nuke pull. (7 replies)
- Game Mechanics: Falling Damage/Safe Fall (2 replies)
- Game Mechanics: Falling Damage and In-Zone Rez (5 replies)
- Game Mechanics: bear pit pathing issue/los issue (0 replies)
- Spells: Treeform/Illusion Tree (1 replies)
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