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- Game Mechanics: sneak pull
- Game Mechanics: Range check to Pet DS change applies to ALL Pet messages
- Pathing in crushbone at about -145, -74
- Miscellaneous: Prayer Beads - Incorrect Charge #
- Game Mechanics: 255 resist cap for all P99 eras (Pure classic - end of Velious)
- Pathing Orcs in Highpass Hold
- Game Mechanics: Necromancer pet aggro
- Game Mechanics: Innate Proc vs Rune
- Game Mechanics: Cannot loot items off of bodies, including my own.
- Spells: Zero spell effects showing after new patch
- Game Mechanics: MOBS WARPING LEVELS IN UNREST
- NPC Spawn Issue: Kurns Tower
- Game Mechanics: items not stacking when looted
- Quest Issue: shamn of justice vs. wolves of the north faction
- Pathing Splitpaw - Kurrpock cavern
- Game Mechanics: Sit aggro radius needs a z coordinate check
- Quest Issue: Monk Celestial book turn in
- Pathing yeti caves in DL
- Game Mechanics: Z axis playing a huge partin AoE spells (maybe just spells?)
- Miscellaneous: Name plate - Should not have drop shadow (titanium limitation?)
- Miscellaneous: Guard Ledshin should NOT see invis
- NPC Spawn Issue: tainted seahorse/corrupt seahorse - Kedgekeep
- Pathing Charmed Pet Warping HS East
- Spells: Necromancer - Augment Death
- Spells: Getting problems with range when casting Lightning Strike
- Spells: Torpor Mana Expenditure
- Pathing BB chessboard bug
- Game Mechanics: Pet falling through the ground
- Pathing Mobs underground in Kerra Isle
- Pathing PERMAFROST PATHING / GHOSTING PROBLEMS
- Game Mechanics: Mobs w/ Dagger of Dropping in Splitpaw
- Game Mechanics: LoS issues in Permafrost
- Pathing Kedge - Pet falling thru floor / Mob pathing
- Miscellaneous: Hadden's MR + assist from Axe/Rephas
- Spells: aura of cold and res effects
- Pathing Sebilis pathing issue
- Game Mechanics: Monk 2HB Dual Wield
- NPC Spawn Issue: Equestrielle
- Pathing A Water Elemental from Erudin Guards getting stuck in ceiling
- Game Mechanics: mana regeneration bug?
- Game Mechanics: Fast mobs
- Game Mechanics: Broken FD Registering As Sitting
- Game Mechanics: Crypt in Seb is still broken
- Pathing Train bug in seb disco
- Game Mechanics: Spells not finishing.
- NPC Spawn Issue: Weird pathing/warping mobs inside Cazic Thule, near TR area
- Game Mechanics: Rogue Sneak/Hide
- Spells: Shrink, Classic and dungeons.
- Game Mechanics: Bard buff stacking (Big Haynar thread)
- Spells: Sow clicky(sword) vs Druid sow. lvl 60 being overwritten by lower levels
- Spells: Levitate / DMF should stack
- Game Mechanics: jboots scaling with lvls?
- Spells: Lifetap Resists Revisited
- Pathing pets in lguk
- Pathing highpass keep
- Pathing VP : Bug with pathing in picture room and in bedroom
- NPC Spawn Issue: Seb disco bugs
- Pathing Mobs Ghosting / Significant Lag with Large groups
- Miscellaneous: Skyfire secret canyon
- Spells: Pet buff duration
- Pathing HS East after last patch
- Miscellaneous: Tradeskill combines resulting in multiple / stackable items etc
- Game Mechanics: Mob not running at low health after last patch
- Game Mechanics: Aggro on Invis v Animals (Goblin Gazughi Ring)
- Game Mechanics: NPC Pets and DS
- Game Mechanics: Light blue con
- Pathing Sebilis pathing
- Game Mechanics: Isle 1.5 should not have a pad to Isle 2
- Spells: NPC Charm no range limit.
- Spells: Divine Aura
- Pathing Still some pathing issues after patch
- Game Mechanics: Sister of Spire fell through island 7 on flat ground
- Pathing Specific Pathing Issue in "Disco" area within "Old Sebilis"
- Pathing Howling Stones pathing issues
- Spells: Spell recast time not yet met.
- Miscellaneous: Items Vanishing After LD
- Spells: Fizzling
- Pathing The old Sebilis
- NPC Spawn Issue: iksar broodling spawn rate
- Pathing Pathing mob in guktop
- Pathing Upper Guk Pathing
- Game Mechanics: Buff Stacking Bug
- Game Mechanics: Ranged attack error message
- Game Mechanics: Gift of Xev
- Pathing Pathing in unrest is ridiculous
- Miscellaneous: Firiona Vie Mob Faction Errors
- Pathing Sebilis Disco
- Spells: Harmtouch - cooldown used when target runs out of range
- Game Mechanics: SoW Sword Clicky
- Game Mechanics: Lord Nagafen
- Game Mechanics: SoulFire Clickies
- Game Mechanics: FD bug
- Pathing Lguk safehall to AM hallway problems
- Game Mechanics: Pet proc's
- Miscellaneous: Can't Attack?
- Miscellaneous: Cazel Model Incorrect
- Game Mechanics: Retlon Brenclog (gnome slave in Crushbone) is supposed to be insta-spawn (he is not)
- NPC Spawn Issue: Dragoon Szorn (lesser faydark) too magic resistant?
- Pathing Pets in Lower Guk
- Game Mechanics: Rage of Vallon/Rage of Zek compiled information [are they correct?]
- Spells: HTing something in water
- Merchants: Merchant Prices for enchanted jewelry
- Game Mechanics: Invis Turnins
- Game Mechanics: Targetted AE Spells
- Game Mechanics: Character Rolled Back Upon Zoning
- Pathing MOB dropped through floor in Seb
- Pathing is broken
- Spells: Necro FD and Skin like Nature Possible Need Tweaking
- Game Mechanics: Forage / summoning item to hands
- Quest Issue: Founy Jestands
- Miscellaneous: Can't /who Blade
- Spells: Shaman Rage Line of Spells (Proof)
- Game Mechanics: Necromancer Feign Death needs 15 min duration + 2 minute pet suicide
- Game Mechanics: Pets dual wielding 2 handers not working
- Game Mechanics: Illusions do not reflect what wearer has equipped
- Game Mechanics: AC formula
- Game Mechanics: Hiding while swimming & looting a corpse
- Game Mechanics: Spell recast time not yet met
- Game Mechanics: Level 4 enchanter pets using rusty halbred damage.
- Spells: Group Heals
- Game Mechanics: Possible pathing/warp issue in lower guk
- Spells: Burnout III - Do the right thing, please ;)
- Miscellaneous: Trapped under the ice
- Game Mechanics: Pets Disappearing / Pet Guard
- Game Mechanics: Anson - Stanos Spawning
- Spells: Levitate and Gravity Flux
- NPC Spawn Issue: Maestro should have same respawn and static mobs in hate?
- Game Mechanics: Levitate interrupting long casts
- Quest Issue: Kejar the Mighty
- Quest Issue: Kelethin Faction
- Game Mechanics: Goblin Soothsayer runspeed issue
- Spells: Charmed Pet Bug
- Spells: Fear not working on mobs underwater
- Game Mechanics: Shift+up key bugs out with auto run random
- Game Mechanics: PoSky mobs out running SoW
- Game Mechanics: Mob speeds when quadding/kiting
- Game Mechanics: Perma Flagged PvP
- Miscellaneous: Unable to Attack
- Miscellaneous: Corpses persisting
- Miscellaneous: Baron Yosig fleeing at low health
- Game Mechanics: Rogue hide
- Miscellaneous: Spell Scroll Display
- Game Mechanics: monk fd wiping aggro in middle of mob casting on you
- Game Mechanics: Sneak/Hide breaking
- Mage Food and Drink Summons.
- Game Mechanics: Pet Pathing Crushbone
- Game Mechanics: Song cast bar
- Game Mechanics: Charmed Pets should drop items given to them
- Game Mechanics: Zoning at low HP / buff removal
- Game Mechanics: Lay Hands
- Miscellaneous: Key Duplication
- Game Mechanics: Cowardly Enchanter pets
- Proof that Water Pets are supposed to have significantly increased health regen:
- Game Mechanics: Bloated Belly trying to kill me!
- Miscellaneous: Health Lag in Halas
- Game Mechanics: mob double nuking on single cast?
- Game Mechanics: Unable to train Pick Lock
- Pathing Mobs pathing through statue in OT
- Miscellaneous: /played numbers are crazy-inflated
- Game Mechanics: NPC Charm in PoHate
- Miscellaneous: Patch note archives
- Game Mechanics: No Line of Sight Check on Charm (VP Dragons)
- Merchants: Disconnect when buying items & running out of plat. Stack gone
- Spells: Problem with druid fear/charm
- Miscellaneous: Summoned Items remain (sort of) through logout
- Game Mechanics: green /con nukers
- Game Mechanics: Ticks
- Miscellaneous: Kunark spell drops, some things in Howling Stones, and some Mechanics
- Game Mechanics: Strange spell gem refresh behavior
- Miscellaneous: Staff of the Serpent, wrong version?
- Game Mechanics: Combat Ability Window
- Miscellaneous: Random Crash - no item in slot.
- Pathing Kedge Keep
- Miscellaneous: Despair Chub
- NPC Spawn Issue: Rogue epic- Anson McBale
- NPC Spawn Issue: Eye of Zomm spawned at zl
- Pathing City of Mist Reavers bug into ceiling
- Pathing Tol Nicelot 2nd floor erudin library
- Game Mechanics: Summoned Items Stacking on Cursor
- Spells: Bard's AOE Snare
- Game Mechanics: Melee'ing should require stamina and depend on weapon weight/speed
- Pathing Decaying Skeleton pathing through EC Tunnel near Shady?
- Game Mechanics: Charmed PCs ignore FD
- Game Mechanics: MOBS warping in EC
- Quest Issue: Cleric/Druid Epic - Lord Bergugle tower
- Spells: Rage, lvl 49 shm
- Game Mechanics: Runners in UGuk
- Game Mechanics: Monk Epic
- Game Mechanics: Bard Aggro
- Spells: Shaman Spell : Fury
- Game Mechanics: HS key north
- Spells: Syvelian's Anti-Magic Aria
- Game Mechanics: Interrupting Dragons
- Miscellaneous: Giving things away doesn't necessarily remove them from your encumberance limit
- Game Mechanics: Hoshkar AE resistable with shaman slow?
- Game Mechanics: Remaining Air When Zoning - Iksar
- Game Mechanics: Song haste from items refreshes but wears off
- Game Mechanics: NPC's continuing to attack after successful FD
- Miscellaneous: Thick Grizzly Bear Skins
- Spells: Wizard spell Harvest
- Miscellaneous: Pain and suffering death after zoning?
- Game Mechanics: Green Aggro Working As Intended?
- Pathing Mistmoore pathing
- Spells: Skin Like Diamond/Nature
- Pathing Turbo-charged Raptors?
- Game Mechanics: Non-DE Necro faction to the Neriak Necro guild among others
- Game Mechanics: Erudite racial resist adjustments
- Pathing seafuries in oot flee on low hp during a quad, new after patch
- Game Mechanics: Enchanter getting destroyed
- Pathing Unrest Basement
- Spells: Paralyzing Earth problems after patch
- Miscellaneous: Raising Clan Runnyeye faction in Rivervale
- Game Mechanics: Long Range Pet Commands
- Miscellaneous: Plane of Sky azaracks
- Game Mechanics: Dead and no lost exp.
- Pathing Plane of hate
- Spells: Group Resist Magic
- Spells: resists -200 MR lifetap on green cons
- Game Mechanics: Tracking Con
- Game Mechanics: Sirran the Lunatic Bugz
- Game Mechanics: wtf...is with these resists (SS inside.)
- Game Mechanics: Sir Lucan D'Lere not classic; has tethered guard
- Pathing Invisible/Disappearing Mobs in Overthere
- Merchants: Over 200 wisdom at lvl 60 not giving more mana
- Game Mechanics: Pet aggro
- Game Mechanics: NPC AE suppose to hit other NPCs
- Pathing Lich of Miragul casting spells while in the walls and not moving.
- Miscellaneous: Crusader Quarg sees through iksar illusion
- Game Mechanics: Overseer of Air in airplane
- Spells: Shaman spell spelling issues
- Fishing not working right.
- Game Mechanics: Spell Resist agro?
- Game Mechanics: Picking stuff up from the ground
- Miscellaneous: /played wrong
- Game Mechanics: Interface Features
- Spells: Spellcasting range while on a hill is borked.
- Miscellaneous: Plane of Sky Drops
- Spells: Cast Sight Targetting
- Spells: Druid DoT Stack
- Game Mechanics: Shoot timer is buggy
- Spells: Symbol of Marzin
- Game Mechanics: Light Blue mobs are Dark Green in Track Window
- Game Mechanics: Pet Feign Command
- Spells: Please fix it
- Game Mechanics: (attn: high priest) Channeling rate way too high
- Game Mechanics: Give a charmed pet a torch = Quad?
- Brother Balatin
- Pathing Rear stairwell from fireplace
- Game Mechanics: Group heal agro way too high
- Game Mechanics: be in fighting and then LD....
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