View Full Version : PvP Bugs
- Miscellaneous: Unbalanced Items (2 replies)
- Game Mechanics: WW should be FFA (8 replies)
- Game Mechanics: Wooly Spider Silk Net not working in pvp. (1 replies)
- Miscellaneous: Buffs disappearing on zone (2 replies)
- Miscellaneous: Nerf Bowquest 99 (270 replies)
- Game Mechanics: Guard attacking arena players (1 replies)
- Game Mechanics: Reaper of the Dead (22 replies)
- Game Mechanics: Golems wands (11 replies)
- Game Mechanics: Instantly interrupting casting by ducking no longer works (0 replies)
- Game Mechanics: Instantly interrupting casting by ducking no longer works (11 replies)
- Miscellaneous: Instant teleportation items (6 replies)
- Game Mechanics: Whobots. (15 replies)
- Game Mechanics: No corpse to return to apon death - Red99 15-Dec-18 (0 replies)
- Game Mechanics: Levitate stacking issue, should probably fix this (4 replies)
- Game Mechanics: Unable to create characters (2 replies)
- Game Mechanics: PoG and ST should be FFA and binds removed (31 replies)
- Game Mechanics: Pet Poofing (5 replies)
- Spells: is time for the charm pet's get's removed ! (0 replies)
- Game Mechanics: Currently stuck in Nektulous (3 replies)
- Spells: Screaming Terror landing on 55+ (4 replies)
- Game Mechanics: How to fix the "AoN problem" (3 replies)
- Game Mechanics: Instant clickies have cast times, red only (2 replies)
- Game Mechanics: Harm Touch Refreshing Slower than Unholy Disc (0 replies)
- Game Mechanics: Instant 4 slot dispell x2 charge - Wizard Sol Ro Quest (22 replies)
- Game Mechanics: Nature's Defender proc is broken (2 replies)
- Game Mechanics: Harmtouch Reset on Death (10 replies)
- Spells: bug (30 replies)
- Game Mechanics: Soulfire is BROKEN (20 replies)
- Merchants: Feign death when you are Tstaff proced BREAKS the proc 100% of the time (13 replies)
- Game Mechanics: Circlet of Shadows Pre-nerf Instant Invis (3 replies)
- Game Mechanics: Line of Sight (0 replies)
- Game Mechanics: Disarm 200 (colored red) (5 replies)
- Game Mechanics: buff show 14 in place of 15 (9 replies)
- Spells: Some dots not causing pet to aggro (2 replies)
- Game Mechanics: Player corpses disappearing (5 replies)
- Spells: Rapture typo (6 replies)
- Miscellaneous: Translocate, Player Con, and Loot Messages - May 8, 2001 Patch (11 replies)
- Game Mechanics: Resist Debuffs and Player looting - EMERGENCY PATCH, MAY 31, 2001 (14 replies)
- Game Mechanics: Ducking still doesn't interrupt spells on red (21 replies)
- Spells: BUG - Largo's Absonant Binding won't land in pvp with full buff slots (1 replies)
- Spells: Divine might - Resist - Needs to be unresistable duration also wrong. (6 replies)
- Spells: Druid dd stun line BUG (1 replies)
- Spells: Mez with fall and drowning damage? (6 replies)
- Spells: Druid DoTs not being resisted at 200 MR (31 replies)
- Spells: Valiant Companion not keeping pet immune to fear in PVP (8 replies)
- Game Mechanics: bard songs/instruments (1 replies)
- Spells: Abolish Enchantment (Abashi's Rod of Disempowerment) (75 replies)
- Game Mechanics: Item recharging (40 replies)
- Game Mechanics: Hitting a sitting player should do full damage (25 replies)
- Game Mechanics: Charming Summoned Pets (13 replies)
- Spells: Wrath of Nature (Druid Epic) (4 replies)
- Miscellaneous: Sort of bug related - how do I edit Wiki's left bar to update accuracy? (1 replies)
- Spells: Holy Shock (Paladin Epic) and Wrath of Nature (Druid Epic) (19 replies)
- Game Mechanics: Arrow Line of Sight Bug (49 replies)
- Game Mechanics: Arrows do not hit. (6 replies)
- Spells: double harmtouch? (3 replies)
- Spells: Bard Song: Occlusion of Sound (2 replies)
- Game Mechanics: Pet auto attacking when dragging corpse (2 replies)
- Game Mechanics: PvP Guard Assist (27 replies)
- Game Mechanics: Charmed pets and duel messages (1 replies)
- RED- A clockwork miner (1 replies)
- Spells: Druid Spell Breath of Ro (31 replies)
- Game Mechanics: Classic vs Non Classic for PVP (6 replies)
- Game Mechanics: Call of Sky Resisted (3 replies)
- Spells: Necro: Spell: Splurt (4 replies)
- Spells: Song PvP Bug Largo's Absonant Binding (24 replies)
- Miscellaneous: Amulet of the Void (16 replies)
- Game Mechanics: Hit chance increased by DEX (20 replies)
- Game Mechanics: track (5 replies)
- Miscellaneous: AFK Summons PKs (2 replies)
- Game Mechanics: Knight Hit Rate / DMG PVP (99 replies)
- Spells: Bard chants don't have 50% pvp debuff bonus (10 replies)
- Game Mechanics: Charming others' pets (2 replies)
- Game Mechanics: Melee Dmg (57 replies)
- Spells: Malo / Malosini line (0 replies)
- Game Mechanics: "Your pet has slain" message in pvp (0 replies)
- Spells: Since this isn't really a classic server... (14 replies)
- Game Mechanics: Offensive casts should not require pre LoS check (73 replies)
- Spells: Knockbacks not Working as Intended in PVP (18 replies)
- Game Mechanics: Classic vs Non Classic (92 replies)
- Spells: Enchanter Nukes Partialing (2 replies)
- Miscellaneous: No Global OOC in Cab East on Red (0 replies)
- Game Mechanics: Oil of Fennin Ro (2 replies)
- Spells: MR line of spells (12 replies)
- Game Mechanics: Mez and the hate list (4 replies)
- Spells: Bard Chant Overwrite Bug (0 replies)
- Game Mechanics: HARMTOUCH expended when target too far, no message reset timer 1 hour (26 replies)
- Spells: The new bolts are useless (28 replies)
- Spells: Should be able to theft of thought melee (18 replies)
- Game Mechanics: pumice expending charges when target goes out of range (1 replies)
- Spells: Draught of Fire landing with 190+ Fire Resist (15 replies)
- Game Mechanics: Cure Potions are too powerful. (15 replies)
- Game Mechanics: Pet targeting tool (15 replies)
- Spells: Lure of Frost hitting a blue con wizard with < 200 cold resist for 34? (6 replies)
- Game Mechanics: Bard Fire/Cold dot Ripping off my Elemental Armor buff (6 replies)
- Spells: Reckoning never lands, not classic (7 replies)
- Spells: Current(3/1) Beta Patch Resist Feedback (76 replies)
- NPC Spawn Issue: Ishva Mal (6 replies)
- Game Mechanics: Malosini did not fade porting to sky (1 replies)
- Game Mechanics: Players can evade yellow text somehow (without zoning or plugging) (11 replies)
- Game Mechanics: increase hit box (14 replies)
- Game Mechanics: mage epic pet (106 replies)
- Game Mechanics: Free for all zones(not classic) (38 replies)
- Game Mechanics: Bard Fire and Ice chants now unresistable in PVP (19 replies)
- Miscellaneous: Pure Melee Channeling (5 replies)
- Spells: PvP Resists are so bad right now (28 replies)
- Spells: Dispelling pets. (3 replies)
- Spells: Should bard songs zone with you? (0 replies)
- Spells: bards mana still being drained. (0 replies)
- Game Mechanics: Zoning at Below 25% HP stripping all buffs (10 replies)
- Game Mechanics: DoT Dispell counters (Unpellable) (25 replies)
- Spells: bard ae fear worked on PC in kunark (4 replies)
- Game Mechanics: all character names should be red regardless of pvp range & more (10 replies)
- Spells: dispell line should act as beneficial (10 replies)
- Game Mechanics: remove high lvl spells landing easier (14 replies)
- Game Mechanics: Resists are fucked (45 replies)
- Spells: Malo lines overwriting bobbing corpse, DMF? (17 replies)
- Spells: Malo line overwriting Bobbing corpse, and DMF (?) (2 replies)
- Spells: Porting (4 replies)
- Spells: why i cant pvp on a red server (42 replies)
- Game Mechanics: Question about Resist Debuffs (6 replies)
- Spells: root problems killing my guild (62 replies)
- Spells: Disease Cloud not breaking Rapture (4 replies)
- Game Mechanics: Enemy full health after zone (4 replies)
- Game Mechanics: Tracking Bug with players (163 replies)
- Game Mechanics: Players entering a zone appear in front of you for a moment (7 replies)
- Spells: Compiled List of Broken Resists (54 replies)
- Spells: shock of lightning (231 replies)
- Game Mechanics: Pure melees have channeling (7 replies)
- Spells: Debuffs are 100% instead of 50% fix. (38 replies)
- Game Mechanics: memmed a spell during NPC fear (0 replies)
- Game Mechanics: Buff Stacking Issue (11 replies)
- Pathing NPCs Warping and out of Place (8 replies)
- Game Mechanics: Global /ooc broken (13 replies)
- Spells: Root locked at 183 MR (45 replies)
- Game Mechanics: Z axis melee range (10 replies)
- Pathing Qeynos - NPCs stacking/standing in wrong spots etc (11 replies)
- Game Mechanics: Cripple VS Focus of Spirit (3 replies)
- Game Mechanics: Unstable gate (1 replies)
- Spells: Spell Caps and Resist on Patch (113 replies)
- Game Mechanics: ENC - Chaotic Feedback Spell Resist Check (3 replies)
- Game Mechanics: AC Not working !!! (39 replies)
- Game Mechanics: CLR Stun landing on 193 MR player (2 replies)
- Game Mechanics: Linkdead/charmed players turning into GM speed NPCs (7 replies)
- Spells: Murky Vial Broken (0 replies)
- Game Mechanics: Slam\Bash (17 replies)
- Miscellaneous: Problems with corpse (3 replies)
- Spells: Greens Resisting Spells (4 replies)
- Spells: Mezzes longer than 5 ticks have abbrev. durations (3 replies)
- Spells: spell refresh (16 replies)
- Game Mechanics: Harm Touch/Layhands (5 replies)
- Game Mechanics: Disarm does not remove weapon graphic from hand (2 replies)
- Spells: Spell casting range message or possible winged death bug? (2 replies)
- Game Mechanics: Remaining FFA raid zones not classic (7 replies)
- Miscellaneous: Immediately dying of thirst following a pvp death (2 replies)
- Game Mechanics: Melee PVP Buff During Classic (53 replies)
- Game Mechanics: Charm not properly charming NPC *or* PC pets (19 replies)
- Game Mechanics: The custom code for spell interrupt. (32 replies)
- Game Mechanics: mage bolts seem like they're "poofing" again (5 replies)
- Game Mechanics: spirit of sloth poison (3 replies)
- The Bard Fix Thread *please sticky* (46 replies)
- Spells: Impossible resists from NPCs (8 replies)
- Game Mechanics: Feign Death Doesn't Break when Hit Anymore (13 replies)
- Game Mechanics: Channeling is broken (25 replies)
- Spells: Zoning PvP spells (dots) (9 replies)
- Game Mechanics: Separate thread: Spell casting should go through walls (17 replies)
- Spells: Bard song lvl 41 psalm of mystic shielding (2 replies)
- Spells: Bard Song lvl 12: Brusco's Boastful Bellow (10 replies)
- Game Mechanics: Harm Touch Timer uses, if target zone hops (10 replies)
- Game Mechanics: PVP spell damage should not be reported to the caster. (20 replies)
- Game Mechanics: Archery LoS Issues (3 replies)
- Spells: 100 MR to resist MR nuke. 350 FR to reduce FR nuke. (498 replies)
- Spells: Color slant/enc stuns (7 replies)
- Game Mechanics: Kedge Keep not loading (0 replies)
- Game Mechanics: Kedge Keep not loading (1 replies)
- Game Mechanics: Binding in city of mist (6 replies)
- Game Mechanics: throwing boulders (2 replies)
- Game Mechanics: PvE Resists (2 replies)
- Spells: Any form of dispel can be used around faction mobs. (5 replies)
- Game Mechanics: Necro taps don't heal for full damage (11 replies)
- Game Mechanics: EXP Deaths that are not classic (9 replies)
- Game Mechanics: Melee PvP on Project Red99 (37 replies)
- Game Mechanics: Monk Epic (0 replies)
- Spells: Bard Songs (PVP) -- Client Lockout and LD (1 replies)
- Game Mechanics: Auto Attack (PVP) -- Attacking players who are standing behind you (0 replies)
- Game Mechanics: Fire Goblins (1 replies)
- Game Mechanics: Slam (25 replies)
- Spells: Necro DOTS (20 replies)
- Pathing Charmed Pet pathing (1 replies)
- Spells: Bloodpoint proc doesn't work on corpses (4 replies)
- Miscellaneous: Issues and Suggestions regarding Yellow Text (2 replies)
- Game Mechanics: Should be no exp loss for Suicide/Environmental deaths (11 replies)
- Game Mechanics: High level pets aren't auto dual wielding (20 replies)
- Pathing quadding and charm pet (0 replies)
- Miscellaneous: Guard Ledshin WFP currently has See Invis (51 replies)
- Game Mechanics: Item loot: a PLAGUE to the red RMT market (85 replies)
- Spells: Antidote Potions (4 replies)
- Game Mechanics: Melee hit rate way over the top (10 replies)
- Game Mechanics: Scale of Wolf is able to be cast on non group members. (6 replies)
- Game Mechanics: Don't HK guards run under 20%? (3 replies)
- Game Mechanics: Harm touch resists PVP , PVE (0 replies)
- Game Mechanics: Scaling XP bonus stops early (10 replies)
- Game Mechanics: Players desyncing? (1 replies)
- Game Mechanics: double attack when i dont have the skill (1 replies)
- Game Mechanics: Mightystrike / stuns/ kick stuns (82 replies)
- Pathing Orcs in Highpass Hold (2 replies)
- Game Mechanics: Windstriker bow (9 replies)
- Pathing Enchanter pet in Howling Stones wanders off and agroes (0 replies)
- Game Mechanics: alecta??? (0 replies)
- Game Mechanics: Nothing displays when I miss on a PC (1 replies)
- Game Mechanics: Hit points and zoning (8 replies)
- Spells: Slows/Malo not overriding certain buffs when they should be (17 replies)
- Spells: Requesting Bolts land like regular nukes until time to fix (9 replies)
- Spells: bane/ebolt landing every time with 130+ pr (31 replies)
- Spells: selos song of travel + levitate and dmf (7 replies)
- Spells: Bugged buff bar, bard mostly? (2 replies)
- Miscellaneous: Alecta (21 replies)
- Spells: Bard: Selo's speed not changing (3 replies)
- Game Mechanics: Throwing boulder dmg compared to bow dmg (34 replies)
- Spells: DoT spell reduction in pvp (14 replies)
- Game Mechanics: PVP Suggestions (7 replies)
- Miscellaneous: melee hit rate in pvp (31 replies)
- Spells: Spirit of scale (3 replies)
- Spells: Grasping Embrace - 49 Enc Spell (10 replies)
- Spells: Bard PVP Resists (4 replies)
- Game Mechanics: Winged Death (12 replies)
- Spells: Manaskin consuming 2 peridots per cast (5 replies)
- Spells: all slows. (17 replies)
- Spells: Denon's Desperate Dirge (4 replies)
- Spells: Songs through zone? (9 replies)
- Spells: Theft of thought should be castable on anybody (21 replies)
- Game Mechanics: Should be able to kick/bash Invulnerable targets (5 replies)
- Miscellaneous: PvP: Prioritized Agenda / Known Issues (20 replies)
- Game Mechanics: Broken Disciplines pvp (0 replies)
- Game Mechanics: PVP plugging/ /q'ing with new rules (17 replies)
- Spells: Interrupted, Interrupted, Interrupted (2 replies)
- Spells: Spell Graphics and clipping plane (0 replies)
- Spells: Skins not working properly (11 replies)
- Merchants: Getting "Thou hast been expelled by the Gods" (3 replies)
- Miscellaneous: Throwing Skill (SK) (7 replies)
- Miscellaneous: Sebilis pathing, agro (0 replies)
- Game Mechanics: FD in PvP - pet agro and targeting issues (3 replies)
- Spells: disintegrate (13 replies)
- Miscellaneous: Tank 2-Handed Damage (24 replies)
- Spells: Eye of Zomm (1 replies)
- Game Mechanics: Melee never miss in PVP (9 replies)
- Game Mechanics: archery dmg (12 replies)
- Game Mechanics: Intimidation // fear in pvp (16 replies)
- Game Mechanics: Punching self for millions of damage (11 replies)
- Spells: Emissary of Thule (22 replies)
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.